| This article is a stub. You can help the Unreal Wiki by expanding it.|
What needs to be done: Add the remaining info.
The Light Skaarj is a creature from Unreal II: The Awakening.
Light Skaarj are a type of Skaarj that John Dalton encounters some time on the first mission. it is the second enemy that is seen after the Izarians in Unreal II: The Awakening. These are the most numerous, and the fastest of the Skaarj, but are the least armored.
They are the most agile class of the Skaarj. They fire low-powered energy blasts and can block attacks with claws. They can also inflict a significant amount of damage and can leap, spin and dodge. Once unblocked charged shot can kill it.
Tips and tricks Edit
See also Edit
|Unreal II: The Awakening creatures|
|Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel|
|Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc|
|Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai|