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The following is a meta-article, which explains a concept which usually falls out of one of the wiki's categorizations, yet it's still important to explain something.
"$1,000,000 NVIDIA Make Something Unreal Contest

Welcome to the $1,000,000 Make Something Unreal Contest, the ultimate modification competition brought to you by Nvidia in association with Epic Games and Atari Inc.

We invite you to download and play the Phase 1, Phase 2 and Phase 3 winners. Next up is Grand Finals and it closes on November 15th, 2004!

Educational Awards can run on UT2003 or UT2004, however Phase 3, Phase 4 and Grand Finals require your mod run on UT2004. For further details be sure to check out the Categories Listing, Legal, and Overview pages. When you are ready to submit for Grand Finals simply submit your mod!"
UT2004 website[1]

This is an overview of the second edition of the Make Something Unreal Contest, which was about third-party content for Unreal Tournament 2003 and Unreal Tournament 2004. The contest was hinted in an interview with both Tim Sweeney and Cliff Bleszinski for PlanetUnreal on October 22, 2002.[2]

"There is going to be a very, very big mod contest for UT2003, which won't be announced for another few weeks, but the scope is unprecedented, and there will be lots of opportunities for community recognition, for projects of all sizes and complexities."
Tim Sweeney

Overview[]

"The Make Something Unreal is created for you to have fun working with the engine while making something Unreal to share with the community! It is broken into four different phases each are not dependant upon each other. The idea behind having four phases is to encourage people to enter early and often, and to keep improving their mods over time. You can enter the same mod in all four phases of the contest but, in order to be judged, there must be noticeable improvements to the mod upon the second or third submission. We're anxious to tell the world about your mod, but we'll want your help to do so. If you have an official web site for your mod, then we'll happily post your URL, along with the download URL you provide for the mod itself, on our contest web site once it is fully operational. One thing we're anxious to do with this mod contest is to help mod makers get professional status. Nearly half of the people who work on Epic Games' development team were former mod makers! We want to help you can make it to the big-time too.

You can enter any phase you wish, and do not need to be a winner of previous phases. If you win any phase you are free to enter the next phase once it opens (Except for Grand Finals which required you to be a finalist of Phase 4).

Phase 1 which is already closed and judged focuses on early development mods for
UT2003. Phase 2 which is already closed and judged is also for UT2003 and gives users a bit more time to work their mod. Phase 3 is currently already closed and judged requires your mod works on UT2004 and we suggest it installs using Umod. Phase 4 must be entered by already closed and judged and work on UT2004. If you are working on Unreal as part of a school project we invite you to enter Educational Awards by already closed.

All phase prizes and details can be found on our Categories page. We invite you to download the already judged entries which you can find by using the navigation above.

Never learned how to make something Unreal™, but want to get in on more than $1,000,000 in cash and prizes available in this contest? Want to be a big-time professional game developer? Never fear. There are over 120 hours of FREE downloadable Video Training Modules at www.masteringunreal.com. Check them out and feel free to let us know what else you'd like to see there.

The real-time non-interactive movie (also know as Machinima - for more information see www.machinima.org ) category is for aspiring Hollywood types that want to make an amazing cinematic experience. You can use any subject as long as it is tasteful. You might also want to enter your creation in the Machinima Film Festival!

Please read the End-User License Agreement that comes with either
UT2003 or UT2004. It says exactly what you can and can't do with your mod. To be eligible for this contest, your mod must be in compliance. Particularly, you can't enter mods (or create mods for that matter) that are used to promote a product or service in any way.

Teams that create mods should choose one person to represent the mod and file the entry for the contest. Cash and hardware prizes will be awarded to that person and it is his or her responsibility to distribute winnings to the remaining team members - so choose someone you trust!

What does winning an Unreal Engine mean? It means that you have some pretty amazing options. With an engine license under your belt you could create a commercial version of your mod and then sell it yourself or find a publisher to do that for you. You could create a whole new game using the Unreal Engine development skills honed while creating your contest entry. When you talk to publishers, you can have the confidence of having a pre-paid Unreal Engine license worth $350,000! But the best news is that this Unreal Engine license applies to both the current generation of the technology and the next, third generation of Unreal Engine technology, so you'll be set for the future. Note: the engine license is for the Microsoft Windows PC platform only.

The educational category is open to any student or faculty member of any accredited school. This can be a high school, university, community college, etc. You don't have to build the mod on behalf of any official school project or function. You simply have to be an enrolled student or faculty member and submit a mod for the contest and the name of your institution. In order to be eligible in each category, the school will be required to verify your status and indicate that they would accept the systems, use them for educational (not administrative) purposes, and allow us to use their name publicly when listing contest winners. We know there are LOTS of schools out there that could use high-end computers like these, so we want to make sure they're going to good use.

In addition to the 50 computers being given away to educational institutions, we're also giving away 50 computers to contest winners! For some prizes, specifically those where we suspect it will take a team of people to win, we're giving away multiple computer systems. For example, if you win first or second place in the best FPS mod category in Phase 2, you would get two computers along with your cash prize! We expect the best mod teams in the contest to walk away with several computers by winning computer prizes within multiple categories in multiple phases. It will be up to the team leader (the person elected by the team to submit the mod entry) to let us know to whom each computer should be awarded. Sorry, but we can't settle disputes over prize distribution, so please choose someone you trust as team leader."
UT2004 website[3]

Categories[4][]

  • Best FPS Mod: "This one needs no explanation. Make the best First-Person Shooter-style mod that you can."
  • Best Non-FPS Mod: "Be inventive. The Unreal Engine can be used for all sorts of game types. Let your creativity shine and design something cool that you wouldn't ordinarily see in a traditional First-Person Shooter."
  • Best Real-Time Non-Interactive Movie: "Fire up UT2003 or UT2004 and begin a new single-player game. Check out the cool non-interactive movie of the combatants getting ready for battle with a roaring crowd behind them. Did you know you could do this?
    The Unreal Engine provides a feature called Matinee, which allows you to build these kinds of movies inside the Unreal Editor. Are you a future Hollywood honcho? Show us how good you are! These movies are known as Machinima. Learn more about this at the Academy of Machinima Arts and Sciences web site at www.machinima.org."
  • Best Level: "Make an awesome level for any UT2003/UT2004 game type. In this category, you're welcome to any of the existing content that came with UT2003/UT2004, or you may create your own. We're looking for the best playing level here - in this category, it's all about the gameplay."
  • Best Level Using Original Content: "We've all seen those unique, one-of-a-kind levels that show great design and skill by author(s), who create and incorporate completely new content, such as textures, static mesh models, materials, particle effects, audio effects and music. In this category, we're looking to reward the best levels made from original content.
    Here, the emphasis is on making something with as much great original content as possible. Levels entered in this category are also eligible for "Best Level," so you could double your winnings! Note: Levels do not need to contain entirely original content, but they will be judged solely on their original content."
  • Best Mutator: "Mutators can be a lot of fun, and here we're looking for the best new Mutator. Check out some of the awesome Mutators that come with UT2003/UT2004, to see the kind of things you can do, then let your imagination run wild!"
  • Best Character Model: "Can you make an awesome original character model for UT2003/UT2004? Feel free to call on the game's existing skeletal meshes and animation, or go for extra consideration and create your own!"
  • Best Voice Pack or Audio Modification: "Got a great voice or a knack for making cool sound effects? Let's hear your stuff!"
  • Best Vehicle: "Vehicles come in all shapes, sizes and styles. Build one and make it fun to use."
  • Best Tool: "Got a cool tool or utility you've created for UT2003 or UT2004? Here's where you can win some money for it."
  • Best Use of Physics: "Ragdoll death physics is one of the coolest new features in the 2003 edition of UT.. But the Karma physics system can do so much more than that! Here, we're looking for the most interesting ways you can utilize physics within UT2003/UT2004's gameplay. "
  • Best Gametype: "The Best GameType category is for new game modes that primarily use existing UT2003/UT2004 levels and other content. "
  • Special Educational Category: "At the close of the Educational Category Judging, a total of 50 computer systems will be awarded to educational institutions. The judges will, at their sole discretion, choose the top five schools most worthy schools represented by students or faculty in the contest. Entrants who are students or faculty members will be asked to provide the name of their educational institution and the contact information for the school. Schools must verify that they will accept the computers and provide them for student use. For consideration in this category, the mods do not have to be school projects, but the students or faculty must be presently enrolled or employed by the institution."

Deadlines and dates[]

Phase Deadline Judgement
Phase 1 July 15, 2003[5] December 19, 2003[6]
Phase 2 October 20, 2003[5] May 10, 2004[7]
Phase 3 February 15, 2004 (initial)[5]
May 30, 2004[8]
August 5, 2004[9]
Phase 4 March 15, 2004 (initial)[5]
August 20, 2004[7]September 10, 2004[10]
December 2, 2004[11]
Educational Awards November 15, 2004[1]
September 10, 2004[10]
January 24, 2005[12]
Grand Finals November 15, 2004[1] January 24, 2005

Phase 1 Winners[13][]

Best Mod[]

  • 1st. place: Deathball V1.9
  • 2nd. place: Faceoff UT2003
  • 3rd. place: Conquest Marines
  • 4th. place: Jupiter Effect: Influx
  • 5th. place: Jungle Warfare
  • Other finalists: Riftwar, Sweet Dreams, Marble Mania 2003, UnrealSpeed, Fatal Arts, Domain, GODZ, UT2003 Troopers, UETF Chronicles[14]
  • Honorable mentions: Proelium, Air Buccaneers, Nali Bricks, Chaos UT2, Global Warzone[14]

Best Level[]

  • 1st. place: DM-1on1-AugustNoon
  • 2nd. place: CTF-Stonewall
  • 3rd. place: CTF-Warzone-X
  • 4th. place: BR-RingBall
  • 5th. place: CTF-HadesRealm

Best Level Using Original Content[]

Best Mutator[]

  • 1st. place: ChaosUT2:Evolution
  • 2nd. place: TTM 2003
  • 3rd. place: Weapons of Evil
  • 4th. place: MonkeyMatrixMoves
  • 5th. place: Arkon Weapons
  • Other finalists: SwitchArsenal, Monster Guard, Sentinel, Mr. Pants' Excessive OverKill, SuperBots, WeaponStuff, Laser Instagib, JaFO's PowerPills, ZenCoder's Weapons, Relics2K3, Healthbot[15]
  • Honorable mentions: Radar2003, Mercury Missile Instagib, ApocMatrixMoves, Leaderboard, Medicine Gun, MP5 Shorty, Dynamic Arena, Monster Arena, FlyMutator, Boots of Jumping, Taken from Behind, Gibalicious, The Potatogun, Grapple, Bullshit, VasOnFire, VasVolatile, Random Weapon Swap, Drop Everything, Unreal Lottery, Random Item Placement, Ultima Weapon, TLMutator, GibLife, Jolle Mutator Pack, UT2003RPG, Punisher, Static Mutator, Soul Reavers, Customizable Species Stats[15]

Best Model[]

  • 1st. place: Effigy
  • 2nd. place: Exoslave
  • 3rd. place: Neofin
  • 4th. place: Faceoff UT2003

Best Voice Pack or Audio Modification[]

  • 1st. place: UGrrl2003
  • 2nd. place: GabeSoundPack
  • 3rd. place: Jupiter Effect: Influx
  • 4th. place tie: Faceoff UT2003
  • 5th. place tie: Attack of the Tentacle Creatures

Best Tool[]

  • 1st. place: WOTgreal
  • 2nd. place: Jamlander - UnrealEd export for 3dsmax
  • 3rd. place: Umod Wizard
  • 4th. place: GFE for UT2003

Best Gametype[]

  • 1st. place: Riftwar
  • 2nd. place: UETF Chronicles: Zero Hour
  • 3rd. place: Boss of the Arena
  • 4th. place: DuelGame[14]
  • Other finalists: Flag Hunter, Roundmatch Pack, One flag capture, Minions of Destruction: CyberSports, Overload, Greed, Duality, V.I.P., Quad Team Deathmatch, XCTF 2003[14]
  • Honorable mentions: Assimilation, Team False Prophet, VASBioInvasion[14]

Phase 2 Winners[]

Best FPS Mod[16][]

  • 1st. place: Red Orchestra
  • 2nd. place: UT2003 Troopers
  • 3rd. place: LawDogs
  • 4th. place: Infection
  • 5th. place: Frag.Ops
  • Other finalists: No Mercy, Conquest Marines, Domain, UETF Chronicles, Ultimate Survival
  • Honorable mentions: Elemental Conflict, Shattered Oasis, Aargh, Eon, Carrion City[17]

Best Non-FPS Mod[18][]

  • 1st. place: UnWheel Version 2
  • 2nd. place: Deathball
  • 3rd. place: Air Buccaneers (Beta 2.1)
  • 4th. place: Clockwork Cannons
  • 5th. place: Marble Mania 2003
  • Other finalists: The Missbehaviours Version 2, Evilution, UnrealSpeed 1.6, GODZ, Fatal Arts
  • Honorable mentions: Ultimate Droids, Asylum, Unreal Racing, Muralis, Project Anomaly, Project Sunburn[19]

Best Real-Time Movie[20][]

  • 1st. place: Infection
  • 2nd. place: Showdown
  • 3rd. place: Unreal Films: Eternal Combat
  • 4th. place: Wrong Game
  • Other finalists: Hollow Moon, the_Tournament, Lucky Man, FlaTClaN_TheMovie, EG Intro Movie[21]

Best Level[22][]

  • 1st. place: DM-Hardcore-BE (Version 2)
  • 2nd. place: DM-CBP-Ougaldwin
  • 3rd. place: CTF-CBP-Concentrate
  • 4th. place: CTF-DerelictV2
  • 5th. place: CTF-GardenOfHeaven
  • Other finalists: CTF-SHOGUNone, DOM-Amon-Ra-][, DM-Sae, DM-1on1-Imaginary, DM-VerticalFactory
  • Honorable mentions: Chaos UT2, CTF-Construction, CTF-DoomCrusher, CTF-FrostBiteCanyon, CTF-Galvanic, CTF-HadesRealm, CTF-Montecristo, DM-1on1-Alpha, DM-1on1-Frostbite, DM-1on1-Rivalry, DM-MorpheusStation, DM-Ancestral, DM-CBP-Arkanos, DM-CBP-Downgrave, DM-CBP-Finale, DM-CBP-Shifter, DM-Neandertalus, DM-Thorax[23]

Best Level Using Original Content[24][]

  • 1st. place: DM-CBP-Arkanos
  • 2nd. place: DM-Ancestral
  • 3rd. place: DM-AnimalKingdomV2
  • 4th. place: DM-Sae
  • 5th. place: DM-1on1-Rivalry
  • Other finalists: BR-Cutlass, DM-CarrionCity, DMN-AldwychStation, DMN-Suspension, CTF-CBP-Concentrate[23]
  • Honorable mentions: CTF-Construction, CTF-Montecristo, DM-1on1-Abrusis, DM-Labyrinth, RO-Donet, DMN-CrudeOil, Hollow Moon, CTF-Dragonspire, CTF-CrystallineEntiry, DOM-Invasion, DM-Chimera, CTF-IceBreaker, CTF-DayDreams, CTF-FrostBiteCanyon[23]

Best Mutator[25][]

  • 1st. place: Satore Monster Pack
  • 2nd. place: Mr. Pants 'Excessive Overkill' Release 2
  • 3rd. place: Remote Strike Weapon Mod
  • 4th. place: Weapons of Evil (beta 3b)
  • 5th. place: Systemic
  • Other finalists: Angel Fire, NeverSleep Bugs, SwitchArsenal 6c, Unreal4Ever, xClass, Arkon Weapons
  • Honorable mentions: Chaos UT2, TTM, Healthbot, WeaponStuff, VASUT, AerialView, Horde Control, Akimbo, BadAdrenaline, Maps Converter, DoubleDamage, Frnz Sniper Arena, EnergyGib, HeadhunterRifle, MP5K, AdrenalineX, AltRedeemer[26]

Best Model[27][]

  • 1st. place: Eon
  • 2nd. place: Dom
  • 3rd. place: NeverSleep Bugs
  • 4th. place: Mudrock
  • Finalists: Sgt Doom, Red Orchestra, Antix_beta, LawDogs, No-Mercy, Future Combat Scenarios
  • Honorable mentions: Clockwork Cannons, Troopers: Dawn of Destiny, ARRRGH!!!, Air Buccaneers, DM-AnimalKingdomV2, DM-CarrionCity, GODZ, Systemic, Frag.Ops, UnWheel[28]

Best Voice Pack or Audio Modification[29][]

Best Vehicle[31][]

  • 1st. place: UnWheel Version 2
  • 2nd. place: Anomaly
  • 3rd. place: Conquest Marines
  • 4th. place: Clockwork Cannons
  • 5th. place: Air Buccaneers (Beta 2.1)
  • Other finalists: UnrealSpeed 1.6, Infection
  • Honorable mentions: Annihilator Tank[32]

Best Tool[33][]

  • 1st. place: MapMixer
  • 2nd. place: Slaq's GameControl
  • 3rd. place: WOTgreal
  • 4th. place: UT Cache Cleaner
  • Other finalists: jamlander, UT Buddy Locator, Toolbar Creator, CTFStats, UT2k3Mi, UMod Browser, UTCache 2.0
  • Honorable mentions:KeyBindingPro v105, UDG 2.0, Redirect Server Checker, UU2Vote19, KMods, DemoRecord, MapEval, UT2003 ini Editor[30]

Best Use of Karma Physics[34][]

  • 1st. place: UnWheel Version 2
  • 2nd. place: Marble Mania 2003
  • 3rd. place: Project Anomaly
  • 4th. place: Karma'ed
  • 5th. place: LawDogs
  • Other finalists: DM-Exion, The Missbehaviours Version 2, UnrealSpeed 1.6, DM-AnimalKingdomV2, DM-CarrionCity
  • Honorable mentions: Die with Style, Expression Deathmatch[32]

Best Gametype[35][]

  • 1st. place: Freeze Match
  • 2nd. place: Seismic CTF
  • 3rd. place: Riftwar
  • 4th. place: Flag Domination
  • 5th. place: Rocketeer
  • Other finalists: Grind, Assassin, Leader of the team, 1on1 Ultra-Duel, DuelGame7, AlliedCTF, Capture the Beer[26]
  • Honorable mentions: Classic Domination, Hot Potato[21]

Phase 3 Winners[]

Best FPS Mod[36][]

  • 1st. place: Red Orchestra
  • 2nd. place: Troopers: Dawn of Destiny
  • 3rd. place: Clone Bandits
  • 4th. place: Frag.Ops
  • 5th. place: Domain 2049
  • Finalists: CUT2:Evolution, Shattered Oasis, Atlantis: Fight For Earth, NeoTokyo, Jungle Warfare: Guerrilla Operations, Dark Harvest
  • Honorable mentions: Ultimate Survival 2K4, Jailbreak 2004, Eon, Unreal4Ever MSU Edition, Devils Own, Napoleonic UT2K4, Rocketeer, EikoBattle Beta 1, Arrrgh!!, Hollow Moon[37]

Best Non-FPS Mod[38][]

  • 1st. place: Alien Swarm
  • 2nd. place: Air Buccaneers
  • 3rd. place: UnWheel
  • 4th. place: Xcalon
  • 5th. place: Deathball V2.0[39]
  • Other finalists: MiniSpy, Duffers Golf, Anomaly, Province of Demons, Mutái, CarBall, Unreal Demolition
  • Honorable mentions: Samurai Tournament, Unreal Annihilation, Muralis, Piddly's Chance, Turbo Joust, Paint Park[39]

Best Level[40][]

  • 1st. place: CTF-CBP2-Pistola-MSU[41]
  • 2nd. place: DM-CBP2-Khrono
  • 3rd. place: DM-CBP2-Meitak
  • 4th. place: DM-Sanctum2-SE
  • 5th. place: DM-CBP2-Tydal
  • Other finalists: DM-1on1-Idrus-due, DM-1on1-Samurai, DM-Rusing, CTF-CBP2-Botanic, CTF-Confrontation
  • Honorable mentions: DM-1on1-StoltyFactory, CTF-Coldfront-SE, DM-MetalHell, ONS-Pipeline, DOM-Elhazad_2k4, DM-CBP2-Buliwyf, DM-CBP2-Griffin, DM-CBP2-Torkenstein, DM-Protection, DM-Argel[41]

Best Level Using Original Content[42][]

  • 1st. place: DM-CBP2-KillbillyBarn
  • 2nd. place: DM-CBP2-Reconstruct[41]
  • 3rd. place: AO-Salvage (from Alien Swarm)[41]
  • 4th. place: DM-CBP2-Drakonis
  • 5th. place: DM-1on1-Tangora MSU
  • Other finalists: DM-CBP2-Niflheim, CTF-CBP2-Decadence, DMN-EscapeFromAldwych (From Domain 2049), CTF-PhaseShift, DM-1on1-Squall[41]
  • Honorable mentions: CTF-Aedes, DM-Nefarious(WIP), HNY-KuTenSenPassAlpha291 (From Province of Demons), ABU-Harbor-TH (From Air Buccaneers Beta 4), ABU-OldForest-TDM (From Air Buccaneers Beta 4), CLN-DeathValley (From Clone Bandits), DOM-CBP2-Summit, DM-1on1-Obsidian MSU, RO-Kaukasus (From Red Orchestra), MIS-MetroCity (From Frag.Ops), AT-CBD (From Atlantis: Fight for Earth), DOM-Highdale, DM-Tintagel, ONS-ToonCountry, DOM-Rebirth][, DMN-AldwychStation (From Domain 2049), DMN-ErrigalDawn (From Domain 2049), DMN-LazyWaters (From Domain 2049), DMN-Ministry (From Domain 2049), DMN-Sewers (From Domain 2049), DMN-Suspension (From Domain 2049), AO-Rescue (From Alien Swarm), AO-Research (From Alien Swarm)[41]

Best Mutator[43][]

  • 1st. place: Unreal4Ever MSU Edition
  • 2nd. place: CUT2: Evolution
  • 3rd. place: Arkon Weapons
  • 4th. place: Mr. Pants' Excessive Overkill
  • 5th. place: Weapons of Evil
  • Other finalists: Healthbot mutator UT2004, AnnihilationArsenal, MonkeyMatrixMoves2004, satoreMonsterPack, Invasion Everywhere, VehicleStuff, NeverSleep Bugs, TTM, UT Comp
  • Honorable mentions: AirPower Version 3.1, Skillz EX, Meanwhile...issue #1: Ready for the Bloodrites, Mega Race, Unreal XL, K-Aus CrosshairPack, TeamOverlay, DynamicShockRifle, StrangeLove, Onslaught Instagib, Onslaught TeamRadar, TAWW, Vehicle Invasion 1.08b, BinStaGib, Jetpack v2.1, WeaponStuff, Night Vision, ZenCoder's Weapons 1.9.1, BotChatCommand, Riftwar, Relicz, Radar2004, Headhunter Rifle Mk2[39]

Best Model[44][]

  • 1st. place: MonstAr
  • 2nd. place: Eon
  • 3rd. place: Magdalena
  • 4th. place: Deinonychus
  • Finalists: Neotokyo, Sledge II Model, Johnny Magnum, UniPsycho Kryp, Droid2k4, Province of Demons

Best Voicepack or Audio Modification[45][]

Best Vehicle[46][]

  • 1st. place: Clone Bandits
  • 2nd. place: UnWheel
  • 3rd. place: AnnihilationArsenal
  • 4th. place: Air Power version 3.1
  • 5th. place: Shattered Oasis
  • Other finalists: Anomaly, Air Buccaneers (Beta 4), r-213 AtakapaBattleChopper, Troopers: Dawn of Destiny, Locust v1.0, Viper Speedboats
  • Honorable mentions: Mega Race, HellWagon, Hammerhead, ONS-ImportNights Cars, MechPack, UTVehicle Pack Beta, amazonarcher, Dark3DCar, The Infiltrators, The Terrapin, Turbo Joust[47]

Best Tool[48][]

  • 1st. place: Ushock
  • 2nd. place: Agent INI
  • 3rd. place: Umod Wizard
  • 4th. place: MapMixer
  • Finalists: TalkBuilder Conversation Editor, UT2Vote, OLStats, UT2004 ACIT, VAS - SaveToServer, Redirect Server Checker (RSC), VRizer

Best Use of Karma Physics[49][]

  • 1st. place: UnWheel
  • 2nd. place: Clone Bandits
  • 3rd. place: Anomaly
  • 4th. place: Unreal Demolitions
  • 5th. place: Happy Fun Ball, CarBall
  • Finalists: Viper SpeedBoats, Heroes of Exion, Locust v1.0, Devil's Own for UT2k4 map pack

Best Gametype[50][]

  • 1st. place: Jailbreak 2004
  • 2nd. place: Team Freeze 2004
  • 3rd. place: Rocketeer
  • 4th. place: Slave Master
  • Other finalists: Devious Traps, Flag Domination, Checkmate, DuelGame40, Muralis, Gem Feeder, Riftwar, U-God, Spectral Tandem, Happy Fun Ball
  • Honorable mentions: Chosen, ONS-X, Bombing Spree, Skillz EX, Unreal4Ever MSU Edition, AlliedCTF, Hold It Down, CrateDM, Heroes of Exion, Crystal Chaos, Assassin 113[37]

Phase 4 Winners[]

Best FPS Mod[51][]

Best Non-FPS Mod[52][]

Best Assault Map[53][]

Best Onslaught Map[55][]

  • 1st. place: ONS-Dinora
  • 2nd. place: ONS-RoadRage
  • 3rd. place: ONS-TIM-SlateSE[56]
  • 4th. place: ONS-Dreamus2[56]
  • 5th. place: ONS-ToonCountry
  • Other finalists: ONS-Glanum, ONS-Perimeter, ONS-Aeterna, ONS-Mothership, ONS-Grit-CLR, ONS-RapaNui, ONS-NMP2-PanaleshSE[56]
  • Honorable mentions: ONS-Terror, ONS-Paludosus, ONS-(RTS)Kingdom, ONS-Quarantine, ONS-LonesomeGlen, ONS-Twilight, ONS-RangersSEMSU, ONS-Dissonex, ONS-Ruins, ONS-Solitude[56]

Best Movie[57][]

  • 1st. place: bot
  • 2nd. place: The Journey[58]
  • 3rd. place: The Infiltrators[58]
  • 4th. place: Sparked Memory
  • 5th. place: The Editor Has You
  • Other finalists: Scrap, UTConfrontation, The Everseason, UTXMP Matinee Movie 1, Cancers - A UT2K4 Machinima Film, Damnation, MOV-TorlanHero MSU4[58]
  • Honorable mentions: Robin Hoor & The Kings Ransom, Neosaka: The Forgotten, The Bank Job, The Unreality HAS YOU!!, Lawdogs, Testimony of a Paraqeet, Intelligent Life, Blade Runner, Piddly's Chance, Antechamber, Hollow Moon[58]

Educational Awards Winners[59][]

  • California State University, Chico: Locust (Phase 3 finalist, best vehicle and best use of Karma physics)
  • Redlands College, Australia: CTF-Unearthed-SE (Phase 1 3rd place, best level), DM-1on1-Rivalry (Phase 2 finalist, best level), DM-Masurao (Phase 3 entry), CTF-Confrontation (Phase 3 finalist, best level)
  • North Carolina State University: Project Sunburn (Phase 2 honorable mention, non-FPS mods)
  • Art Institute of California-L.A.: Wolves of Mibu (Phase 4 entry), Mage's Mayhem (Phase 4 entry)
  • The Art Institute of Vancouver-Burnaby: Robin Hood and the King's Ransom (Phase 4 finalist, non-FPS mods), Piddly's Chance (Phase 4 finalist and Phase 3 h.m., non-FPS mods), Xcalon (Phase 3 4th place, non-FPS mods), Infection (Phase 2 4th place, FPS mods), Clockwork Cannons (Phase 2 4th place, non-FPS mods), Jupiter Effect: Influx (Phase 1 4th place, Mods)
  • University of Ottawa: Checkmate (Phase 3 finalist, best gametype & Phase 4 honorable mention)
  • The Guildhall at Southern Methodist University: Dark Territory (Phase 4 honorable mention, FPS mods), Technomancy (Phase 4 honorable mention, FPS mods)
  • The Animation Arts Centre of Seneca College: Province of Demons (Phase 4 finalist, non-FPS mods), Arrrgh!!! (Phase 2,3,4 honorable mention, non-FPS mods)
  • University of Pittsburgh: Cave UT (Phase 4 entry)
  • University of Oulu, Finland: Air Buccaneers (Phase 1 finalist, Mods, Phase 2 3rd place, Phase 3 2nd place, Phase 4 finalist, non-FPS mods)
  • Northwestern University: UETF Chronicles (Phase 1 2nd place, Gametype, Phase 2 finalist and Phase 3 H.M., FPS Mods)

Grand Finals Winners[]

This phase was opened to all Phase 4 finalists.[60] Prizes in this phase were adjusted for the Best Movie category: the first five places won respectively $5.000, $2.500, $1.500, $1.000 and $500; while the first five places for Best Mod won $25.000, $15.000, $5.000, $3.000 and $1.500 respectively.[61]

Best Mods[62][]

Best Movie[64][]

  • 1st. place: Journey
  • 2nd. place: bot
  • 3rd. place: Sparked Memory
  • 4th. place: Scrap
  • 5th. place: Damnation

Trivia[]

  • Each of the mods included in the Editor's Choice Edition release of Unreal Tournament 2004 are either MSUC finalists or winners:
    • Air Buccaneers: Grand Finals - Best Mod (3rd.); Phase II - Best Vehicle (5th.)
    • Alien Swarm: Grand Finals - Best Mod (4th.); Phase IV - Best Non-FPS Mod (1st.); Phase III - Best Non-FPS Mod (1st.), Best Level Using Original Content (3rd.) & Best Voice Pack or Audio Modification (1st.)
    • Chaos UT2: Phase II - Best Voice Pack or Audio Modification (4th.); Phase I - Best Mutator (1st.); Grand Finals - Best Mod (Finalist)
    • Clone Bandits: Phase IV - Best FPS Mod (7th.); Phase III - Best FPS Mod (3rd.), Best Vehicle (1st.), Best Use of Karma Physics (2nd.)
    • Deathball: Phase IV - Best Non-FPS Mod (5th.); Phase III - Best Non-FPS Mod (5th.); Phase II - Best Non-FPS Mod (2nd.); Phase I - Best Mod (1st.); Grand Finals - Best Mod (Finalist)
    • Domain 2049: Phase IV - Best FPS Mod (5th.); Phase III - Best FPS Mod (5th.); Grand Finals - Best Mod (Finalist)
    • Frag.Ops: Grand Finals - Best Mod (7th.); Phase IV - Best FPS Mod (2nd.); Phase III - Best FPS Mod (4th.); Phase II - Best FPS Mod (5th.)
    • Jailbreak 2004: Phase III - Best Gametype (1st.)
    • Red Orchestra: Grand Finals - Best Mod (1st.); Phase IV - Best FPS Mod (1st.); Phase III - Best FPS Mod (1st.) & Best Voice Pack or Audio Modification (2nd.); Phase II - Best FPS Mod (1st.) & Best Voice Pack or Audio Modification (1st.)
    • Rocketeer: Phase III - Best Gametype (3rd.)
    • UnWheel: Phase IV - Best Non-FPS Mod (7th.); Phase III - Best Non-FPS Mod (3rd.), Best Vehicle (2nd.) & Best Use of Karma Physics (1st.); Phase II - Best Non-FPS Mod (1st.), Best Vehicle (1st.) & Best Use of Karma Physics (1st.); Grand Finals - Best Mod (Finalist)
  • The same is true for the Assault maps included in the "Mega Pack" for UT2004: AS-Thrust (1st.); AS-Jumpship (2nd.); AS-Outback (3rd.); and AS-Acatana (5th.). The fourth placer, AS-MZ-HighRise, was also planned to be included in the pack, however time constraints prevented the map from appearing.
  • According to Steven Polge, the reason why the "Best Non-FPS Mod" categories were implemented is because the devs wanted to encourage mod makers to come up with gameplay that differed radically from the base FPS game of UT2004.[65]
  • There were several deadline shifts, as well as category phase shifts. The Phase 3 deadline was extended to May 30th, while the Phase 3 "Best real-time non-interactive movie" award was moved instead to Phase 4 in order to "allow more time for mod authors to work on entries to be considered for the Grand Finals".[66] Also, some entries in some categories (such as Seismic CTF and Capture the Beer in "Best Mutator" from Phase II) were moved to more fitting categories (the aforementioned mods were entries for Phase II "Best Mutator", and were moved to Phase II "Best Gametype").[26]

External links and references[]

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  44. "Phase III Winners - Best Model". UT2004.com. Archived from the original on November 25, 2006. Retrieved May 9, 2019.
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  46. "Phase III Winners - Best Vehicle". UT2004.com. Archived from the original on November 25, 2006. Retrieved May 9, 2019.
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  53. "Phase IV Winners - Best Assault Map". UT2004.com. Archived from the original on November 25, 2006. Retrieved May 9, 2019.
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