If you're looking for the Unreal Tournament 3 deployable, you might want to check Spidermine Trap.
The Mine Layer is a weapon from Unreal Tournament 2004.
Overview[]
The Mine layer is a spidermine deploying weapon. It occupies weapon slot 3 together with the Bio Rifle, which is usually not found in Onslaught maps.
The primary fire launches Spider Mines onto the ground. The Mine Layer is able to control up to eight mines at the same time and will stop firing when this limit is reached. New spider mines can be layed when at least one of the existing mines is destroyed. Every player can have 8 mines in play at a time. If they launch another mine, the oldest mine explodes harmlessly.
The secondary fire is a laser that allows you to "herd" your spider mines into strategic positions.
If a player dies while some of their Spider Mines are deployed, then all Mines will explode harmlessly, and if a teammate is nearby and were to die from the Spider Mine, then it will count as a suicide.
Tips and tricks[]
- Use spider mines to defend a node. If you're not going to stay back at a node (or even if you are), spread around a few mines to lay in wait for attackers. If everyone on the team does this each time they spawn at an empty node, it can be nearly as effective as leaving a defender back.[1]
- Spider mines can be directed to run to a location using the alt-fire. You don't need to hold the alt-fire. Just fire at a location, and off they go.[1]
- The gun is designed to assist in playing defensively on Onslaught maps.
Capture tips[]
The following are a series of tips released by the defunct website Capture.
A brand new addition to the Unreal Tournament armory, this is a weapon with great potential. It's also possibly the most fun weapon in ONS! With the primary fire function the gun pops out a little ball with legs – about eight of them – that we love to call a "spider mine". Whenever an enemy comes near, these suckers will chase their butts down and explode when they get close enough! Better yet, secondary fire shoots a laser beam that all of your explosive little minions will follow. This is useful for setting up "aggressive defense" with a line of charging spider mines. It's absolutely hilarious watching someone freak out when they hear the metallic clattering and skittering sound these things make when they get moving! Fun for the whole family!
Probably the most common strategy used with the mine layer is to lay a field of mines around a node that your team owns – or in your base when the enemy is attacking. They also rock at chasing down the slower of the ground vehicles (Scorpion, Goliath) when they are coming toward you.
Be careful though! They don’t travel uphill or over objects, and explode when the hit a certain amount of incline."
Trivia[]
- A case can be made of the Araknid-based weapons (such as the Biomass Gun) being predecessors of this weapon back in Unreal II: The Awakening.
- The weapon was going to appear in Unreal Tournament 3 but was replaced by the deployable Spidermine Trap.
- There is a hidden, unused animation for the Mine Layer in UT2004's files that is UT3's "Death by Spider Mine" animation. Instead of exploding, these mines would latch onto the opponent and drill their head. The alt-fire, meanwhile, was going to be simply a grenade launcher, but it eventually made it into a different weapon.
Preview notes[]
Gallery[]
External links and references[]
- ↑ 1.0 1.1 Blitz (February 13, 2004). "Onslaught tips and tricks". Unreal Playground. Archived from the original on July 27, 2013. Retrieved July 10, 2020.
- ↑ "Onslaught 101". Capture. Archived from the original on Jun 7, 2004. Retrieved Nov 22, 2024.
- ↑ Rice, Kevin (August 7, 2003). "Unreal Tournament 2004 (PC) Preview". Gamespy. Archived from the original on December 3, 2003. Retrieved May 7, 2019.
- ↑ Calvert, Justin (May 14, 2003). "Unreal Tournament 2004 Impressions". Gamespot. Archived from the original on January 16, 2005. Retrieved May 10, 2019.
- ↑ Bergman, Jason (May 16, 2002). "E3 Day Two Report". Shacknews. Archived from the original on February 29, 2004. Retrieved May 10, 2019.
See also[]
Unreal Tournament 2004 weapons |
---|
Shield Gun • Assault Rifle • Bio Rifle • Mine Layer • Shock Rifle • Link Gun • Minigun • Flak Cannon • Grenade Launcher • Rocket Launcher • AVRiL • Lightning Gun • Sniper Rifle |
Special weapons: Translocator • Ball Launcher • Super Shock Rifle |
Superweapons: Ion Painter • Redeemer • Target Painter |