Map stub |
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Mothership Basement is the thirty-first map of the single-player mode of Unreal.
Map description[]
The player gains access to the lower levels of the Skaarj Mothership and seeks to penetrate its first defences. The MotherShip now seems to be the player's only hope of escape from this planet - what lies at its core?
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
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W: 1 |
Weapon: 1x Main Hall, at the first octagonal room. | |
A: 1 |
Ammo: 1x Lasers room, after the lasers. | |
A: 2(*) |
Ammo: 2x Lasers room, after the lasers. |
(*) 2 Rounds.
Pickups[]
Pickup | Count | Location |
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Health | ||
1 |
1x Lasers room, after the lasers. |
Monsters[]
Monster | Count | Location |
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Monsters | ||
3 |
1x Platform room, lower level. 1x Platform room, lower level [Hard/Unreal difficulty only]. 1x Guarding the Platform room. |
Walkthrough[]
At last, you have arrived in the Skaarj Mothership. It wasn't easy, but you're here. Now, the hardest battles still lie ahead, but this gargantuan vessel is your best... maybe only... hope for a route off this planet. Time to enter its Skaarj-infested depths.
You start between sets of doors that you came through at the end of the previous level. Go through the door ahead, and into the corridor beyond.
The corridor soon opens out into a string of small wider sections. In the first, collect the ASMD loose on the left (the ASMD is a good weapon to use in the next combats). In the next, you may be attacked by a Skaarj Trooper with a Razorjack. Kill him and take the Razorjack that he drops. Shortly, you will arrive at a junction. Turn right and go along to the far end in that direction; chances are that if you didn't meet the Skaarj before you'll meet him now so watch out. At the end, some purple lasers stream out across a corridor to the left, oscillating in a wave pattern.
You don't actually have to to through them unless you're playing on Unreal skill (in which you have to operate a control panel to open doors at the other end of the corridor), so you may not want to bother. However, if you're determined, you can collect a Super Health Pack, a can of 2 Eightballs and two Rifle Rounds from beyond the lasers. Moving through them is actually extremely easy, if you know the trick. The lasers' movement follows a certain pattern: they are circling one way for some time, stop, start circling the opposite way, then stop again and restart. The solution is to stand at the other wall than the lasers' source and wait until they stop and start circling away from you and when they do, you simply start running forward and easily run along beneath them as they are raising and sinking with the speed of your running. Just do not stop. This applies for both ways, only the direction changes.
If you have Invisibility, turn it on. It seems you can just run through, however you still may be killed. Anyway, Invisibility makes the job MUCH easier.
Anyway, return to the main corridor and go back to the junction. Go straight across the junction - in the next section, you WILL meet the Skaarj if you haven't already done so - and go down to the far end. A double door here leads through to the next area; go through. You come out on a balcony above a main central room. Within, a SkaarjTrooper with a Razorjack sees you. He runs to the back of the room and takes a lift back on to your balcony; meet him with a powerful weapon then collect the Razorjack he drops when he's dead.
Drop down to the floor of the room. Step on the purple glowy plate in the middle, and a panel of energy picks you up and lifts you through a hole in the ceiling. Shortly, you'll exit the level.
Quick Level Completion[]
Difficulty Differences[]
Tips and tricks[]
Trivia[]
- Levelshots for the map were added in the OldUnreal version 227j patch.
Gallery[]
External links and references[]
See also[]
Unreal Single Player maps |
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Vortex Rikers • NyLeve's Falls • Rrajigar Mine • Depths of Rrajigar • Sacred Passage • Chizra - Nali Water God • The Ceremonial Chambers • Dark Arena • Harobed Village • Terraniux Underground • Terraniux • Noork's Elbow • Temple of Vandora • The Trench • ISV-Kran Deck 4 • ISV-Kran Decks 3 and 2 • ISV-Kran Deck 1 • Spire Village • The Sunspire • Gateway to Na Pali • Na Pali Haven • Outpost 3J • Velora Pass • Bluff Eversmoking • Dasa Mountain Pass • Cellars at Dasa Pass • Serpent Canyon • Nali Castle • Demonlord's Lair • Demon Crater • Mothership Basement • Mothership Lab • Mothership Core • Skaarj Generator • Illumination • The Darkening • The Source Antechamber • The Source |