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Meta article
The following is a meta-article, which explains a concept which usually falls out of one of the wiki's categorizations, yet it's still important to explain something.

The following pages lists the soundtracks of every Unreal game.

Index[]

Trivia[]

  • Although some tracks in the UE1 games have more than one section, it's important to note the extra sections are never played within the game itself. However, using a Module Player, such as XMPlay, one can listen to these extra sections.[1][2][3]
  • Some of the music files of Unreal II: The Awakening (more specifically, those ending with .con) use DirectMusic, and only the cutscenes use OGG Vorbis format. There are some additional music tracks that were not used in the game. Overall the music is very cinematic and uses much effects.
  • Kevin Riepl's contributions to the Unreal Tournament 3 soundtrack aren't available in the official CD release, but were, during some time, available through his website. This website also had a track that wasn't released with Unreal Tournament 2004 called "Outrage".
  • In addition to the aforementioned soundtrack, Unreal Tournament 4 features the unmodified versions of "Unreal Tournament Intro" and "Razorback (Unreal Mix)" from the original UT soundtrack in the introduction video. Also "Have an Unreal Halloween" is only available in the Halloween updates, and is removed alongside SpookyFace and the Halloween challenges in the non-Halloween updates.

External links and references[]

  1. "Unreal". The Cutting Room Floor. Retrieved May 5, 2019.
  2. "Unreal Tournament". The Cutting Room Floor. Retrieved May 5, 2019.
  3. "Unreal Tournament (Version 222)". The Cutting Room Floor. Retrieved May 5, 2019.

See also[]


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