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Overview

Unreal

Nali Castle is the twenty-eighth map of the single-player mode of Unreal.

Map description[]

The player finally arrives at the Nali Castle. This imposing fortress conceals the gateway to a hellish underworld and, beyond that, the dreaded Skaarj Mothership.

Weapons and pickups[]

Weapons[]

Weapon Count Location
A: 3
Ammo: 1x In a barrel. 1x In a barrel. 1x In a barrel.
W: 1
A: 1
Ammo: 1x In a chest.
A: 8
Ammo: 1x In a chest. 1x In a chest. 1x Ammo: 6. 1x Ammo: 6. 1x Ammo: 6. 1x In a big wooden box. 1x In a big wooden box.
A: 5
Ammo: Flak Box (1): 1x In a chest. 1x In a medium wooden box. 1x In a small wooden box.
A: 1
Ammo: 1x In a medium wooden box.
W: 1
A: 1
-
W: 1
A: 1
-

Weapon Count Location
A: 3
Ammo: 1x In a barrel. 1x In a barrel. 1x In a barrel.
W: 1
A: 1
Ammo: 1x In a chest.
A: 8
Ammo: 1x In a chest. 1x In a chest. 1x Ammo: 6. 1x Ammo: 6. 1x Ammo: 6. 1x In a big wooden box. 1x In a big wooden box.
A: 5
Ammo: Flak Box (1): 1x In a chest. 1x In a medium wooden box. 1x In a small wooden box.
A: 1
Ammo: 1x In a medium wooden box.
W: 1
A: 1
-
W: 1
A: 1
-

Weapon Count Location
A: 3
Ammo: 1x In a barrel. 1x In a barrel. 1x In a barrel.
W: 1
A: 1
Ammo: 1x In a chest.
A: 8
Ammo: 1x In a chest. 1x In a chest. 1x Ammo: 6. 1x Ammo: 6. 1x Ammo: 6. 1x In a big wooden box. 1x In a big wooden box.
A: 5
Ammo: Flak Box (1): 1x In a chest. 1x In a medium wooden box. 1x In a small wooden box.
A: 1
Ammo: 1x In a medium wooden box.
W: 1
A: 1
-
W: 1
A: 1
-

Weapon Count Location
A: 3
Ammo: 1x In a barrel. 1x In a barrel. 1x In a barrel.
W: 1
A: 1
Ammo: 1x In a chest.
A: 7
Ammo: 1x In a chest. 1x In a chest. 1x Ammo: 6. 1x Ammo: 6. 1x In a big wooden box. 1x In a big wooden box.
A: 5
Ammo: Flak Box (1): 1x In a chest. 1x In a medium wooden box. 1x In a small wooden box.
A: 1
Ammo: 1x In a medium wooden box.
W: 1
A: 1
-
W: 1
A: 1
-

Weapon Count Location
A: 3
Ammo: 1x In a barrel. 1x In a barrel. 1x In a barrel.
W: 1
A: 1
Ammo: 1x In a chest.
A: 8
Ammo: 1x In a chest. 1x In a chest. 1x Ammo: 6. 1x Ammo: 6. 1x Ammo: 6. 1x In a big wooden box. 1x In a big wooden box.
A: 5
Ammo: Flak Box (1): 1x In a chest. 1x In a medium wooden box. 1x In a small wooden box.
A: 1
Ammo: 1x In a medium wooden box.
W: 1
A: 1
-
W: 1
A: 1
-

Pickups[]

Pickup Count Location
Health
14
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a big wooden box.
2
-
11
-
Armor
2
-
1
-
Inventory
3
1x In a barrel.
6
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a chest.
1
1x In a chest.
1
-

Pickup Count Location
Health
13
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a big wooden box.
2
-
11
-
Armor
2
-
1
-
Inventory
3
1x In a barrel.
6
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a chest.
1
1x In a chest.
1
-

Pickup Count Location
Health
12
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a big wooden box.
2
-
9
-
Armor
1
-
Inventory
3
1x In a barrel.
6
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a chest.
1
1x In a chest.
1
-

Pickup Count Location
Health
11
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a big wooden box.
2
-
8
-
Armor
1
-
Inventory
3
1x In a barrel.
6
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a chest.
1
1x In a chest.
1
-

Pickup Count Location
Health
14
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a big wooden box.
2
-
11
-
Armor
2
-
1
-
Inventory
3
1x In a barrel.
6
1x In a barrel. 1x In a barrel. 1x In a chest. 1x In a chest. 1x In a chest.
1
1x In a chest.
1
-

Monsters[]

Monster Count Location
Passive and NPCs
11
1x Crucified. 1x Crucified. 1x Crucified. 1x Crucified. 1x Dead. 1x Dead. 1x Dead.
2
-
24
12x School. 12x School.
Monsters
2
-
3
-
8
3x Playing Dice. 1x Drops Shield Belt on death.
1
-
2
1x Spawned.
3
1x Patrolling.
1
-
1
1x Carries a GES BioRifle.
2
1x Faking death. 1x Faking death.
1
-
Bosses
1
1x Health: 1000.

Monster Count Location
Passive and NPCs
11
1x Crucified. 1x Crucified. 1x Crucified. 1x Crucified. 1x Dead. 1x Dead. 1x Dead.
2
-
24
12x School. 12x School.
Monsters
2
-
3
-
8
3x Playing Dice. 1x Drops Shield Belt on death.
1
-
2
1x Spawned.
3
1x Patrolling.
1
-
1
1x Carries a GES BioRifle.
2
1x Faking death. 1x Faking death.
1
-
Bosses
1
1x Health: 1000.

Monster Count Location
Passive and NPCs
11
1x Crucified. 1x Crucified. 1x Crucified. 1x Crucified. 1x Dead. 1x Dead. 1x Dead.
2
-
24
12x School. 12x School.
Monsters
2
-
3
-
9
3x Playing Dice. 1x Drops Shield Belt on death.
1
-
1
-
2
1x Spawned.
3
1x Patrolling.
1
-
2
1x Carries a GES BioRifle.
2
1x Faking death. 1x Faking death.
1
-
Bosses
1
1x Health: 1000.

Monster Count Location
Passive and NPCs
11
1x Crucified. 1x Crucified. 1x Crucified. 1x Crucified. 1x Dead. 1x Dead. 1x Dead.
2
-
24
12x School. 12x School.
Monsters
3
-
1
-
4
-
9
3x Playing Dice. 1x Drops Shield Belt on death.
2
-
1
-
2
1x Spawned.
3
1x Patrolling.
1
-
3
1x Carries a GES BioRifle. 1x Carries a GES BioRifle.
2
1x Faking death. 1x Faking death.
1
-
Bosses
1
1x Health: 1000.

Monster Count Location
Passive and NPCs
11
1x Crucified. 1x Crucified. 1x Crucified. 1x Crucified. 1x Dead. 1x Dead. 1x Dead.
2
-
24
12x School. 12x School.
Monsters
3
-
1
-
4
-
9
3x Playing Dice. 1x Drops Shield Belt on death.
2
-
1
-
2
1x Spawned.
3
1x Patrolling.
1
-
3
1x Carries a GES BioRifle. 1x Carries a GES BioRifle.
2
1x Faking death. 1x Faking death.
1
-
Bosses
1
1x Health: 1000.

Trivia[]

  • The map serves also as the intro sequence of the game. (It is technically a separate map Unreal.unr that contains various differences and doesn't have all of the interiors)

Development[]

  • The May 7 1998 Level Title was "Nali Castle Canyon".
  • The Giant Gasbag fight used to be a Stone Titan in the February 1998 beta, and in the May beta it was a tougher Giant Gasbag fight.
  • In the February version, this map and and Serpent Canyon were still one map.
  • The February version has enemy placement differences, there's a Skaarj Berserker with the first Krall at the bridge, Giant Mantas and Mantas around the castle, etc.
  • The library room has been redesigned several times and so did the first entry room as seen on screenshots and the avaiable beta versions.
  • The rotating bookshelf was originally triggered by messing with the fireplace as opposed to pressing a book and in the May beta it has regular Krall as opposed to Elites.
  • The February version has a Dark Arena-like cage hanging in the ceiling in the Krall dice area, this cage was moved in the May version to the exit corridor with lava instead along with three other cages. This is then replaced just by multiple hanging Nali in the regular version.
  • At some point the extra balcony with the Nali was removed and remained only in the flyby Unreal.unr version.
  • The lift to the Giant Gasbag/Stone Titan has a barrel texture on it and is underscaled on most Unreal versions or even with default texture from versions 220 to 226 because the texture was not in package UnrealI.u anymore, only in UnrealShare but it wasn't linked with the map as it was a texture reference and those didn't get remapped. It started however with a different jbarrel/jsconce texture when the map was originally built. The larger texture was at least added back to the OU 227 patches so it looks less out of place.
  • The same defaulttexture problem was with the book you have to press in the bookshelf, from 220 to 226 it has a default texture on it instead of the skin of the book.
  • Levelshots for the map were added in the OldUnreal version 227j patch.

Easter eggs[]

Main article: Easter eggs/Unreal and RTNP
  • After freeing the Nali, riding the cable car and witnessing the Nali getting blown up by the skimmer, reach the barn. Do a dodge in the mountain and try to land on the barn's roof. Walk onto the pole, and the following message will appear on the Translator:
!U1-Item-Translator
Universal Translator
"What the HELL are you doing up here?"

Location bugs[]

  • Three Eightball cans give 6 units instead of the regular 12. However, the game still reports that 12 units are given. This was fixed in OldUnreal's in-development v227k patch, however, in previous versions, it can be fixed by modifying the following in the file NaliC.int in the System folder:
[RocketCan4]
PickupMessage="You picked up 6 Eightballs"

[RocketCan5]
PickupMessage="You picked up 6 Eightballs"

[RocketCan7]
PickupMessage="You picked up 6 Eightballs"

Gallery[]

External links and references[]


See also[]

Unreal Single Player maps
Vortex RikersNyLeve's FallsRrajigar MineDepths of RrajigarSacred PassageChizra - Nali Water GodThe Ceremonial ChambersDark ArenaHarobed VillageTerraniux UndergroundTerraniuxNoork's ElbowTemple of VandoraThe TrenchISV-Kran Deck 4ISV-Kran Decks 3 and 2ISV-Kran Deck 1Spire VillageThe SunspireGateway to Na PaliNa Pali HavenOutpost 3JVelora PassBluff EversmokingDasa Mountain PassCellars at Dasa PassSerpent CanyonNali CastleDemonlord's LairDemon CraterMothership BasementMothership LabMothership CoreSkaarj GeneratorIlluminationThe DarkeningThe Source AntechamberThe Source