Map stub |
---|
This article is a stub. You can help the Unreal Wiki by expanding it. What needs to be done: Add remaining weapon/item/monster info, quick completion, difficulty differences, tips and tricks. |
Neve's Crossing is the second map of the single-player mode of Unreal Mission Pack: Return to Na Pali.
Map description[]
You are well and truly back on the planet now. Emerging from Terra-Neo, you arrive at a lake and valley crossed by a wide Nali-constructed bridge. It is getting darker outside. You discover the Nali are taking refuge in an underground complex, disguised as a well. Time to move on and explore your new surroundings before night falls.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 1 A: 3 clips + 3 shellboxes |
Weapon: On a table in the Nali house in the settlement. Ammo: In a barrel in the Nali house in the settlement (1 clip). In a small wooden crate next to the start of the level (1). Behind the archway past the first lake (1). In a barrel on the bridge (1). Inside a tower with the Flak cannon (2 clips). | |
A: 5 packs |
Ammo: Behind a rock near the first lake (1). In a crate on a lookout tower on the second lake (1). In a barrel in the Nali house in the settlement (1). In two of the barrels on the bridge (1,1). | |
W: 1 A: 3 clips |
Weapon: In a UMS crate in the middle of the bridge (1). Ammo: In a UMS supply crate at the beginning (1 clip). In one of the three UMS crates at the bottom of the first lake (1). In a UMS supply crate past the second lake (1). | |
W: 1 A: 2 packs |
Weapon: Right next to the level entrance next to a metal crate. Ammo: Right next to the level entrance (1). In a barrel next to a well at the end of the level (1). | |
W: 1 A: 2 clips |
Weapon: In one of the three UMS crates at the bottom of the first lake. Ammo: In one of the three UMS crates at the bottom of the first lake (1). In a UMS crate in the middle of the bridge (1). | |
W: 1 |
Weapon: On the top of the tower in the middle of a small lake. |
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
11 |
Right next to the level entrance (2). Behind a rock near the first lake (2). In between the second lake and the small Nali settlement (1). In a small wheel cart in the Nali settlement (2). Behind the rock past the Nali settlement (2). Behind a rock near the near entrance to the Eldora well (2). | |
Armor | ||
1 |
In a barrel in a small alcove reachable by an underwater passage from the first lake. | |
Inventory | ||
1 |
In a barrel on a lookout tower on the second lake (1). | |
1 |
In a barrel on a lookout tower on the second lake (1). |
Monsters[]
Monster | Count | Location |
---|---|---|
Passive and NPCs | ||
1 |
(1) Stables in the settlement. | |
1 |
(2) In the vicinity of Nali settlement. | |
Monsters | ||
4 |
- | |
1 |
(1) At the beginning of the level behind a crate. (Medium/Hard/Unreal difficulty only) | |
3 |
(1) Head of the bridge. (1) Opposite end of the bridge. (1) Opposite end of the bridge (Always except on Easy difficulty) | |
1 |
(1) At the beginning of the level perched on a crag. (Medium/Hard/Unreal difficulty only) | |
4 |
(1) At the beginning of the level next to a pond with a tall tower. (1) In a lookout tower above the second pond. (Only on Hard and Unreal difficulties) (1) Nali settlement on a path between the second pond and the bridge. | |
4 |
(4) Around entrance to the Eldora well system at the end of the level. |
Trivia[]
- The map is named after former Epic Games's coder Erik de Neve.
- Levelshots for the map were added in the OldUnreal version 227j patch.
External links and references[]