These teams describe seeing minefields and other traps materializing out of thin air in battles with the Necris. Most likely, the Nightshade is surrounded by a cloaking system that permanently bends light, similarly to the temporary cloaking device that Axon Tech teams sometimes deploy to infantry captains.
More research is needed, and ARC scientists would pay dearly to get their hands on this technology."
The Necris Nightshade is a vehicle appearing in Unreal Tournament 3.
Overview[]
The Necris answer to the Axon's Hellbender, the Nightshade is a stealth-based vehicle. While cloaked, the Nightshade is only visible as slight distortion and can easily run over unwary infantry.
Its primary purpose is to drop deployables at strategic locations. A single Nightshade can maintain up to two Spider Mines, an EMP Mines, a Shield Generators, and a Stasis Field, commonly called the "Slow Volume", at the same time. In order to deploy an object, the Nightshade needs to uncloak first. The deployable ammo of each type replenishes a period of time from when it was last used, if you keep the Nightshade in one piece that long.
Its only other weapon is a short-range beam similar to the Link Gun's, with very limited range and foot soldier damage that heals vehicles and nodes at a greatly accelerated speed. It can uncloak to go faster, toggled with Altfire.
The StealthBender uses the same technology to cloak and drop deployables.
Related Achievements[]
Armadillo
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Get the "Roadkill" award in 10 matches.
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Jack of All Trades
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Kill an enemy with every vehicle (except Hoverboard).
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Tips and tricks[]
Using the Nightshade[]
- The Nightshade is, first and foremost, a support vehicle. Its weak attack still serves its healing purposes, so keeping one near a more powerful vehicle is always a good idea.
- While cloaked, the Nightshade is only visible as slight distortion and can easily run over unwary infantry. In safe areas, it's recommended to uncloak, though, as the Nightshade can move much faster then.
Fighting against the Nightshade[]
- Make sure you don't let the Nightshade place its deployables. Once they are out, most of them will be around for quite some time.
- A Nightshade needs three AVRiLs to be destroyed. Since it's relatively slow and weakly armed, other weapons like the Rocket Launcher or Flak Cannon can be used as well. A kamikaze Scorpion or Viper can take out a Nightshade in one shot regardless of armor if it hits it.
- If you play on maps that feature the Nightshade on the enemy team, you should switch the world detail in your settings at least to 2, otherwise the Nightshade's distortions will not be rendered, causing it to be completely invisible.
Trivia[]
Gallery[]
External links and references[]
See also[]
Unreal Tournament 3 vehicles |
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Vehicles |
Manta • Raptor • Scorpion • Hellbender • Goliath • Leviathan • Paladin • Cicada • Hellfire SPMA Necris: Viper • Scavenger • Fury • Nemesis • Nightshade • Darkwalker Titan Pack: StealthBender |
Turrets |
Energy Turret • Shock Turret • Rocket Turret • Stinger Turret Titan Pack: Eradicator |
Other |
Hoverboard |