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"The road ends here. Only the jutting spires of age old mesas guard you from the elements... and in this case the elements are tank shells."
Map description

ONS-Aridoom (whose full name is Aridoom) is a map appearing in Unreal Tournament 2004 . It comes with the UT2004 XP Bonus Maps.



Map description Edit

Aridoom takes us to a small barren desert. The architecture is steampunk-inspired, with lots of bare steel and concrete with a bit of a desolated look. Large rock-formations shape the terrain and the routes across the sandy map. A large defunct road splits the map into 2 sections and, along with the large construction, serves as the map's main landmark.

The node layout is rather simple, with only 3 nodes in a single line between the 2 powercores. Furthermore, Aridoom has only a few valuable pickups and no flying vehicles (even though the map does have flyingpathnodes: Actors used to make bots fly vehicles along certain paths).

Link Setups Edit

  • Default: A straight line that goes Red Base - Red Prime Node - Center Node - Blue Prime Node - Blue Base

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 2
A: 4
Weapon: 1x Red base, at the upper level ledge facing the Tunnel. 1x Blue base, at the upper level ledge facing the Tunnel.
Ammo: 2x Near the Red Base weapon. 2x Near the Blue Base weapon.
W: 6
A: 10
Weapon: 2x Central Area, at the southwest and northeast barricades. 1x Red Base, upper level ledge facing the Northeast base. 1x Blue Base, upper level ledge facing the Southwest Base. 1x Southwest base, inside. 1x Northeast base, inside.
Ammo: 2x Near the Red Base weapon. 2x Near the Blue Base weapon. 1x Near the Southwest barricade weapon. 1x Near the Northeast barricade weapon. 2x Near the Northeast Base weapon. 2x Near the Southwest Base weapon.
W: 2
A: 4
Weapon: 1x Northeast base, at the barricade. 1x Southwest base, at the barricade.
Ammo: 2x Near the Northeast base weapon. 2x Near the Southwest base weapon.
W: 1
Weapon: 1x Central Area, above a ledge over the Power Node.
W: 10
Weapon: [See below]

Weapon Lockers Edit

Items Count Location
Shock RifleLink GunMinigunRocket LauncherAVRiL
2 1x Red Base, lower level. 1x Blue Base, lower level.
Shock RifleLink GunRocket LauncherAVRiLLightning Gun
2 1x Red Base, upper level. 1x Blue Base, upper level.
Mine LayerShock RifleLink GunRocket Launcher
2 2x Northeast base.
Mine LayerShock RifleLink GunGrenade LauncherRocket LauncherAVRiL
2 2x Central Node area.
Mine LayerShock RifleLink GunRocket LauncherAVRiL
2 1x Southwest base. 1x Northeast base.

Pickups Edit

Pickup Count Location
10
-
12
-
4
1x Northeast base, inside. 1x Southwest base, inside. 1x Red Base, upper level, near the Power Core. 1x Blue Base, upper level, near the Power Core.
2
1x Blue Base. 1x Red Base.

Vehicles Edit

Vehicle Count Location
4
1x Northeast base, outside. 1x Southwest base, outside. 1x Blue Base. 1x Red Base.
7
1x Northeast base, outside. 1x Southwest base, outside. 3x Central area. 1x Blue Base. 1x Red Base.
2
1x Blue Base. 1x Red Base.
5
1x Northeast base, inside. 1x Southwest base, inside. 1x Central Area. 1x Red Base, near teleporting pad. 1x Blue Base, near teleporting pad.
14
2x Northeast base, one at each extreme of the base. 2x Southwest base, one at each extreme of the base. 1x Red Base, upper level ledge looking at the Northeast base. 1x Red Base, upper level ledge looking at the Tunnel. 1x Red Base, upper level ledge near the Power Core. 1x Red Base, at the top of the tower. 1x Blue Base, upper level ledge looking at the Southwest base. 1x Blue Base, upper level ledge looking at the Tunnel. 1x Blue Base, upper level ledge near the Power Core. 1x Blue Base, at the top of the tower. 2x Central Area, at the southwest and northeast barricades.

Tips and tricks Edit

  • Use a Manta to reach the Redeemer.

Trivia Edit

  • The map is part of the "XP Bonus Maps" pack which also included ONS-Ascendancy. Both maps were included in the Editor's Choice Edition of UT2004, though they weren't added to Unreal Anthology (which included this version of the game) for some reason.

Author's Notes Edit

"Small and fast paced Onslaught map, features 3 nodes, a dead on desert setting and intense bunker-battles."


Gallery Edit

External links and references Edit

  1. Clawfist maps @ Planetunreal

See also Edit

Onslaught maps for Unreal Tournament 2004
ONS-AdaraONS-ArcticStrongholdONS-AscendancyONS-CrossfireONS-DawnONS-DriaONS-FrostbiteONS-IcarusONS-IslandHopONS-PrimevalONS-RedPlanetONS-SeveranceONS-TorlanONS-TrickyONS-Urban
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