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Map description Edit
Set on a frozen river on the surface of Na Pali, ONS-Dria's landscape is vast and barren. While the river "divides" the terrain vertically, a large wall does so horizontally, dividing the map into 4 sections, each of which has 2 powernodes with the powercores in the north-west and south-east sections. Distances are long and obstructions are few, making vehicles a necessity. Luckily, Dria boasts one of the largest arsenals in vehicles of any ONS map.
There are 2 ways to cross the river through connected powernodes. These cross near the center of the map near a pair of large, long bridge (the main landmark and chokepoint of the map). Although obtaining the powernode on the other side's riverbanks can give a fair advantage, it is not a guarantee to win the round. There's plenty more vehicular power at the various other nodes which which the disadvantaged team can fight back.
Link Setups Edit
- Four Nodes:
Weapons and pickups Edit
Weapon Lockers Edit
Tips and tricks Edit
See also Edit
|Onslaught maps for Unreal Tournament 2004|
|ONS-Adara • ONS-ArcticStronghold • ONS-Aridoom • ONS-Ascendancy • ONS-Crossfire • ONS-Dawn • ONS-Frostbite • ONS-Icarus • ONS-IslandHop • ONS-Primeval • ONS-RedPlanet • ONS-Severance • ONS-Torlan • ONS-Tricky • ONS-Urban|