Map stub |
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"This volcanic archipelago served once as a gateway in the human wars of the 21st century. Transformed for tournament use, a series of bridges now connects the islands. These bridges, though excellent use for ground based vehicles, do not provide a direct path to battle. Manta's will be the primary choice for transportation."
– Map description
ONS-IslandHop is an Onslaught map for Unreal Tournament 2004. It comes in the ECE Bonus Pack, as well as the ECE Edition of the game.
Map description[]

Keyguide by KurlonT.

Default link setup.

Secondary link setup.
Island Hop is an Onslaught map consisting of six large islands in a diamond shape, connected via bridges. In the center is a volcanic island, the middle of which houses a Redeemer (see map). On the outskirts of the map are small, secluded islands housing target painters. On each of the diamond islands except the center, there is one powernode for each island, and on the farthest corners on the east and west sides lie the powercores.
We'll give the nodes in the map the following names:
- Red Prime Node: The southwest island node.
- Blue Prime Node: The northeast island node.
- Northwest Node: The southeast island node.
- Southeast Node: The northwest island node.
Link Setups[]
- Default: Blue Power Core is connected to Blue Prime Node and Red Power Core is connected to Red Prime Node. Both Primes are also connected to the Northwest Node and the Southeast Node.
- Secondary: Same as Default, but also the Blue Power Core is connected to the Southeast Node while the Red Power Core is connected to the Northwest Node.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: - Ammo: - | |
W: 1 |
- | |
W: 2 |
- | |
W: 8 |
Weapon: [See below] |
Weapon Lockers[]
Items | Count | Location |
---|---|---|
4 | - | |
2 | - | |
2 | - |
Pickups[]
Pickup | Count | Location |
---|---|---|
10 |
- | |
4 |
- | |
2 |
- | |
2 |
- | |
2 |
- |
Vehicles[]
Vehicle | Count | Location |
---|---|---|
8 |
- | |
6 |
- | |
2 |
- | |
2 |
- | |
2 |
- | |
2 |
- | |
12 |
- |
Tips and tricks[]
Offense[]
- As the description for the map suggests, the optimal form of transportation is the manta due to it's ability to float over water. For some reason, all ground based vehicles take damage rapidly and explode when they tread water deep enough. Swimming is also impractical, as it's slow and makes players vulnerable.
- The Manta will be the last PowerCore's downfall. The Manta has enough agility and the ability to traverse water, so as to destroy the Powercore, barraging it with plasma. The Manta is able to completely circumvent all defences with it's speed, using the geography to the advantage of the pilot.
Defense[]
- This map relies less heavily on tactics than prior maps. Due to the placement of the SPMA vehicle, the artillery could conceivably be used for defensive purposes, as it is nestled deep within enemy territory, protected.
Link setup-specific tips[]
- Default:
- Secondary:
Trivia[]
Popularity[]
- Main article: Annex:Unreal Tournament 2004 Final Stats
- Until the stats for the game were shut down, the map held the distinction of being the 79th. most played UT2004 map of all-time, with over 33.100 matches.[1]
Gallery[]
External links and references[]
- ↑ "Unreal Tournament 2004 Stats - Maps". UT2004 Stats. Archived from the original on Nov 25, 2018. Retrieved Aug 25, 2024.
See also[]
Unreal Tournament 2004 Onslaught maps |
---|
ONS-ArcticStronghold • ONS-Crossfire • ONS-Dawn • ONS-Dria • ONS-Frostbite • ONS-Primeval • ONS-RedPlanet • ONS-Severance • ONS-Torlan XP Bonus maps: ONS-Aridoom • ONS-Ascendancy ECE Bonus Pack maps: ONS-Adara • ONS-IslandHop • ONS-Tricky • ONS-Urban Semi-official maps: ONS-Icarus • ONS-Sidaro |