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The subject of this article appeared in Unreal Tournament 2004.

"Deep-space exploration has revealed a phenomenon never before observed-a planetary system with NO sun. Infra-Red light reacting with carbon dioxide in the high atmosphere bathes the planet in a searing, blood-red glow. Experiments have shown that more than 18 hours on this planet will cause irreversible insanity. You won't live that long..."
Map description

ONS-RedPlanet is an Onslaught map from Unreal Tournament 2004. It's one of the stock maps of the game.

Map description[]

Ut2004-ONS-RedPlanet-Keyguide

Keyguide by KurlonT.

RedPlanet default

Default link setup.

RedPlanet full circle

Full Circle link setup.

For description purposes, we'll give all the nodes in the map a name:

  • Blue Prime Node: The node located east of the Blue base.
  • Northwest Node: The node located north of the Blue base.
  • Center Node: The node located at the center of the map.
  • Southeast Node: The node located south of the Red base.
  • Red Prime Node: The node located west of the Red base.

Link Setups[]

  • Default: Both Power Cores are linked to their respective teams' Prime Nodes. Both Prime Nodes are also linked to the Northwest, Center and Southeast Nodes.
  • Full Circle: There are two paths: Blue Power Core -> Northwest Node -> Red Prime Node -> Red Power Core; and Blue Power Core -> Blue Prime Node -> Southeast Node -> Red Power Core.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: -
A: 2
Weapon: -
Ammo: -
W: 2
A: 4
Weapon: -
Ammo: -
W: -
A: 10
Weapon: -
Ammo: -
W: -
A: 20
Weapon: -
Ammo: -
W: -
A: 4
Weapon: -
Ammo: -
W: -
A: 4
Weapon: -
Ammo: -
W: 2
A: 10
Weapon: -
Ammo: -
W: 1
A: 10
Weapon: -
Ammo: -
W: -
A: 14
Weapon: -
Ammo: -
W: -
A: 10
Weapon: -
Ammo: -
W: 2
-
W: 14
Weapon: [See below]

Weapon Lockers[]

Items Count Location
Link GunRocket LauncherAVRiLSniper Rifle
4 -
Shock RifleLink GunGrenade LauncherAVRiL
2 -
Link GunMinigunRocket LauncherAVRiL
4 -
Link GunFlak CannonAVRiLSniper Rifle
4 -

Pickups[]

Pickup Count Location
20
-
6
-
2
-
1
-
3
-
1
-


Vehicles[]

Vehicle Count Location
12
-
6
-
7
-
5
-
3
-
2
-
26
-

Tips and tricks[]

Prima Official Guide[]

"Although Redplanet is a large level, the PowerNodes are few and spaced apart. Three different linked routes lead to your opponents' base. The Raptor is vital for patrolling and claiming distant PowerNodes before Scorpion and Manta backup can arrive. Employ a nasty Hellbender or two to fire along the vast canyons at distant PowerNodes and enemy vehicles.

Home Base
Both bases are surrounded by roadways and rocks, so be extra vigilant. The main attack usually comes from PowerNode #1, across from your base, but be ready for surprise attacks from the rear. Find three health packs inside the base. Amateur attackers charge in from the "tusks" on three sides, while others sneak up the rocks on either side of the entrances.

PowerNode 1
Don't forget the big keg-o-health at the base's rear and the two health vials by the PowerNode. Because three PowerNodes link here, this node is important to maintain. Keep a small defensive force here. There are only two main paths, so check both ways and stay alert.

PowerNode 2
Similar to PowerNode #1 (but with a 100 shield pack behind the base), PowerNode #2 has more areas from which to attack. Combat usually begins here as you can reach either PowerNode #2 from your own side's PowerNode #2. The middle PowerNode isn't connected from here, but it is still an important strategic area to hold as you can quickly launch an attack on the enemy PowerNodes within seconds of claiming this.

Middle PowerNode
This node, with a turret at each corner, a double damage, and a 100 shield pack, is difficult to hold. Capture it, at least briefly, for the exceptional vehicles (including the Goliath and Hellbender).

PowerNode to Joy: Planning Victory
Ready your Raptor for recon! While the rest of the team heads off to hold PowerNode #1, land at the middle PowerNode or by the redeemer. If you grab the redeemer, land on an upper rock ledge (or any safe spot), then pilot the rocket into the main concentration of foes.
Or drop in on the central PowerNode, and wait for the rest of your team to nab PowerNodes #1 and #2. Unless you're attacked by a load of enemies, you can hold off foes with the double damage and extra armor. Pick up the DD only when an enemy is near.
Don't underestimate the power of the Hellbender's turret. From far away at a path junction, or almost at an adjacent PowerNode, drive around until you spot a crack between the tusked columns of a PowerNode, and then blast it down in seconds from extreme range.
As there are three PowerNode-linking paths to victory, you can go almost an entire game without enemy incursions, and attack each other's bases simultaneously. Avoid this by sending out a Raptor while Scorpions or Mantas reach adjacent PowerNodes to link as soon as PowerNode #1 is done. Throw off your foes momentarily, then link up and attack the base, using the rocks as cover."


Offense[]

Defense[]

Link setup-specific tips[]

  • Default:
  • Full Circle:

Trivia[]

Popularity[]

Main article: Annex:Unreal Tournament 2004 Final Stats
  • Until the stats for the game were shut down, the map held the distinction of being the 47th. most played UT2004 map of all-time, with over 57.500 matches.[1]

Preview Notes[]

"This red-tinged map is one of the few that includes the Leviathan, a lumbering beast that can singlehandedly tear through an entire team's defenses. While in motion, several turrets can be controlled by other teammates, and in secondary fire mode, the Leviathan transforms into a stationary ion cannon, capable of incredible destruction. If you see a Leviathan heading towards your power core, hit it with everything you've got, or your team may soon find itself without a base to defend.

Also notice a few of the screens show the airstrike, which players can call in with the ion painter. Leviathan got you down? Time for an airstrike!"
GameSpy[2]


Gallery[]

External links and references[]

  1. "Unreal Tournament 2004 Stats - Maps". UT2004 Stats. Archived from the original on Nov 25, 2018. Retrieved Aug 25, 2024.
  2. "ONS-RedPlanet". GameSpy. Archived from the original on Jan 8, 2008. Retrieved Nov 10, 2024.

See also[]

Unreal Tournament 2004 Onslaught maps
ONS-ArcticStrongholdONS-CrossfireONS-DawnONS-DriaONS-FrostbiteONS-PrimevalONS-RedPlanetONS-SeveranceONS-Torlan
XP Bonus maps: ONS-AridoomONS-Ascendancy
ECE Bonus Pack maps: ONS-AdaraONS-IslandHopONS-TrickyONS-Urban
Semi-official maps: ONS-IcarusONS-Sidaro
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