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Overview

The subject of this article appeared in Unreal Tournament 2004.

"Eons past, the inhabitants of these forgotten ruins summoned a being of elemental darkness, which they imprisoned and lulled to sleep with the blood of countless sacrifices. In the stillness between battles, one can sometimes hear the voice of this titan, roused from sleep, awaiting your blood."
Map description

ONS-Severance is an Onslaught map for Unreal Tournament 2004. It's one of the stock maps of the game.

Map description[]

Ut2004-ONS-Severance-Keyguide

Keyguide by KurlonT.

Severance default

Default link setup.

Severance criss-cross

Criss-Cross link setup.

For description purposes, we'll give each node a name:

  • Blue Prime Node: The node located south of the Blue base.
  • Northwest Node: The node located north of the Blue base.
  • Leviathan Node: The node located center of the map.
  • Southeast Node: The node located south of the Red base.
  • Red Prime Node: The node located north of the Red base.

Link Setups[]

  • Default: Both Power Cores are connected to their respective Prime Nodes. In addition, the Primes are both connected to the Northwest and Southeast Nodes, and the Northwest and Southeast Nodes are connected to the Leviathan Node.
  • Criss-Cross: Both Power Cores are connected to their Prime Nodes. The Blue Prime Node is connected to the Leviathan Node and the Southeast Node, while the Red Prime Node is connected to the Leviathan Node and the Northwest Node.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 4
A: 8
Weapon: -
Ammo: -
W: 2
-
W: 2
-
W: 9
Weapon: [See below]

Weapon Lockers[]

Items Count Location
Link GunMinigunFlak CannonAVRiL
2 -
Link GunRocket LauncherAVRiLLightning Gun
4 -
Mine LayerLink GunRocket LauncherAVRiL
1 -
Shock RifleLink GunGrenade LauncherAVRiLLightning Gun
2 -

Pickups[]

Pickup Count Location
4
-
3
-
1
-
1
-
5
-


Vehicles[]

Vehicle Count Location
8
-
4
-
6
-
6
-
4
-
1
-
10
-

Tips and tricks[]

Prima Official Guide[]

"This base is surrounded by hills with one narrow pathway through the level to a PowerNode under a bridge. PowerNode #1 is extremely important because it links to either PowerNode #2. Don't forget the target painter! Scouts can camp out at various turrets. PowerNode #2 is on a plateau; perfect for long-range fire, while the middle PowerNode must be claimed for the mighty Leviathan!

Home Base
The elongated home base has outer and inner tower defenses around the core, half-hidden inside a turret. Find seven health packs, plus single-weapon lockers in every turret. The double damage is in an arch near the main spawn point, but save it for when your base is being attacked. At the front of the base's inner part are two health packs plus five more by the twin turrets at the base's front, and a big keg-o-health. Defend from here and then fall back. Only one path leads out of the base.

PowerNode 1
Find a double damage in an arch of a ruined building at the junction between the base and the PowerNode #1, the four health packs en route from the base to PowerNode #1, and the two health packs near the lone tower. The PowerNode lies under a tall arched bridge. Fly and land atop the bridge for a great sniping spot. Otherwise, this PowerNode is simply a link in the outer pathway. It is vital to take the target painter, as it is an ideal defensive weapon; use it or carry it to the next cluster of enemies. Push forward to the two turrets en route to PowerNode #2 to get six health packs. Stand your ground here, retreating to the PowerNode if you're overrun.

PowerNode 2
PowerNode #2 overlooks the map's center and offers 10 health packs. Once you claim PowerNode #1, your team can link to either of the PowerNode #2s. This quickly shuts off your opposition so you can reach the all-important middle. One path runs straight through this area.

Middle PowerNode
The PowerNode is next to a pulsing purple light. Standing or riding over this destroys you. On either side of the PowerNode are temple ruins with a big keg-o-health or a 100 shield pack under them. Guard this higher ground and watch for incoming forces. The Leviathan that spawns once you own the PowerNode spells doom for your foes.

PowerNode to Joy: Planning Victory
All of the turrets contain a single weapon. Grab an AVRiL or grenade launcher in a turret overlooking an enemy PowerNode and try an interference run (ideally near PowerNode #2 or the middle) while the rest of your team conquers PowerNode #1 easily.
Have a teammate fly over a concentration of enemy forces and drop the target painter over their PowerNode #1. Keep a couple of friends at PowerNode #1 while the rest of the team marches on PowerNode #2. Either PowerNode #2 can be reached from PowerNode #1, so have your maverick tell you where the enemy is heading, and split your main forces to meet them at the opposing PowerNode, while a small force claims your PowerNode #2.
Claim the critical middle of the map and you can march on your opponents' base with the Leviathan, or at least decimate their PowerNodes en route. The enemy is too preoccupied with taking down this vehicle to cohesively destroy the middle PowerNode.
Drive the Hellbender to a junction, hide behind a large rock, and blast away from extreme range. From any of the four plateaus, park near cover and decimate enemies coming over the opposite brow. Or drive atop the crags. From the plateau, accelerate up the rock wall to the top; drive around the base perimeter blasting the core while your main force goes through the main entrance. Park three Scorpions around your opponents' base, then have a few vehicles attack from below to get the enemy away from the core. Move over the brow and decimate that base (this is possibly the only strategy to snatch victory if your opponent has the Leviathan)."


Offense[]

Defense[]

Link setup-specific tips[]

  • Default:
  • Criss-Cross:

Trivia[]

Popularity[]

Main article: Annex:Unreal Tournament 2004 Final Stats
  • Until the stats for the game were shut down, the map held the distinction of being the 39th. most played UT2004 map of all-time, with nearly 70.000 matches.[1]

Preview Notes[]

"Slightly bigger than "Red Planet", "Severance" also features the Leviathan, which becomes available when a team owns the central point, making it one of the keys to victory. Of course, you don't have to take that point to win this map... but it's a heck of a lot more fun."
GameSpy[2]


External links and references[]

  1. "Unreal Tournament 2004 Stats - Maps". UT2004 Stats. Archived from the original on Nov 25, 2018. Retrieved Aug 25, 2024.
  2. "ONS-Severance". GameSpy. Archived from the original on Dec 30, 2007. Retrieved Nov 10, 2024.

See also[]

Unreal Tournament 2004 Onslaught maps
ONS-ArcticStrongholdONS-CrossfireONS-DawnONS-DriaONS-FrostbiteONS-PrimevalONS-RedPlanetONS-SeveranceONS-Torlan
XP Bonus maps: ONS-AridoomONS-Ascendancy
ECE Bonus Pack maps: ONS-AdaraONS-IslandHopONS-TrickyONS-Urban
Semi-official maps: ONS-IcarusONS-Sidaro
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