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The following is a strategy page for the article Onslaught. |
Tips and tricks[]
- Similar to Capture the Flag, kills hold little importance; prioritizing objectives is paramount. If engagements are not centered around critical nodes, they contribute minimally to the team's efforts.[1]
- Which nodes should you target? Various strategic options exist. The most strategic choice is to target the next node in the link setup—meaning, engaging the next enemy node that is not locked. However, it may also be advantageous to disrupt enemy attempts to repair or construct a node, even if it is locked for your team. Doing so disrupts their progress, even if the node remains out of your team's control.[1]
- Early game actions are pivotal. Lingering in your base detracts from your team's efforts. Equip from the nearest locker, acquire a vehicle, and promptly advance toward a node. Effective coordination is critical; assign one player to quickly secure the nearest node and fortify it while others prioritize the central node. The player acquiring the Manta should target the first node, as it provides the fastest route. Constructing the first node should coincide closely with the team's advancement to the next node. While some players may be deployed to a more distant node, prioritize securing the central point, as both teams can target it immediately after securing the first node.[1]
- Heal your nodes! If you respawn and notice a damaged node, prioritize its repair before moving on. Many nodes are left vulnerable while their team remains unaware.[1]
- If you find yourself without any nodes and your base is under attack, avoid allocating the entire team to defense. Focus efforts on reclaiming the nearest node. You stand no chance of victory if you cannot regain control of that node, so focus on reclaiming it or at least destroying it to impede the enemy's progress. Regaining control of the node neutralizes the threat to the core, making it a far superior option to merely delaying defeat by solely focusing on defending your core.[1]
- Defend your nodes diligently. In some situations, it is more important to defend a specific node than to rush to attack the core. For example, if your team has control of all the nodes and can hit the core, it might be smart to stick around and defend the last node instead of joining the core attack with everyone else. A savvy opponent may dispatch forces to dismantle your node, and there is nothing more frustrating than being cut off mid-assault because your team did not hold onto the connecting node.[1]
- When healing or attacking nodes, avoid remaining stationary. Opponents often resort to vehicular assault as their primary method of elimination, so minimizing your vulnerability is vital. Employ evasive maneuvers such as dodging, jumping, strafing, and continuous movement while attacking or healing a node. Maintain focus on the node while circling around it. Since your attention is primarily on the node during these activities, you're susceptible to ambushes. Moving around makes it more challenging for adversaries to target you while attacking or healing a node.[1]
- The most common strategy in Onslaught is to rush the central node as quickly as possible and get the match down to the last node. Once it becomes a battle over the last node and your team has control of the majority of the vehicles in a map, the match is essentially over.
- When superweapons are enabled and a map features the Redeemer, this weapon is often sought after, as it can obliterate a node with a single shot. However, exercise caution when firing it from long distances, as the missile can be shot down in mid-air and rendered ineffective. The Target Painter can also prove useful on certain maps, as it can inflict substantial damage to a fully fortified node.
- In competitive play, Onslaught plays much differently. With coordination, it is actually quite easy to reclaim the last node and start to build up a defense on many maps. One thing that facilitates this is having more than one person using vehicles, a tactic often overlooked in casual play.
Onslaught in 6 steps, by Mr. Brownstone[]
Capture Tips[]
The following are a series of tips released by the defunct website Capture.
Onslaught 101[]
"Onslaught 101!
Listen up, and you shall hear, of the midnight tale of SlayerDragon and how I learned to stop camping and start capturing some nodes...
The Onslaught gametype is the newest addition to the Unreal Tournament gaming experience, and one that has been met with great enthusiasm! And why not?! This is a game jam packed with team deathmatch goodness crossed with strategic and tactical battles over key map points in order to destroy the opposing team’s power source. While this alone makes it exciting, the real sparkling gem of Onslaught is the addition of vehicles! Add all of these things together and you have a game of fast paced action sure to create hours of addictive madness and fun.
What follows is my (possibly lame) attempt to create a guide to strategies and good times in the Onslaught gametype. This will probably evolve over time, since the first writing of it is based on the UT2004 demo and I’ve only got one map to base it on. In this sort of game, different maps will lead to different tactics; which is just another reason to love it so darn much!
The Basics
Okay, the game starts and you are in your base with the rest of your team. In the top right corner (default position) of your screen there’s a map. There are two bases – red and blue – and several white dots, all connected by lines. “But what do I do?” Well, it’s actually pretty simple. You play connect-the-dots with the dots on the map (these are the “nodes”) until you have a line to the enemy base. Then you can attack their power core – and when you destroy it you win that round (or game, depending on the server settings). There is a catch, however – you can’t capture a node unless you have a node next to the one you want to capture. One of the neat features of Onslaught is that in each map, the node setups can be designed and set to change randomly each round. Even in each map, you can have different strategic movements depending on what the node links look like. Keep that in mind as you formulate your own ideas about how to get the job done.
By now, you’re itching to get to that first node. How do you get there? Well, you probably don’t want to walk. No, that won’t do – you’ll want to get there on one of those wicked vehicles! Sounds great, but don’t be a llama!
* Don’t drive off in the Hellbender without someone manning the guns!
* Don’t shoot at people running for the Raptor, that’s just annoying and sure to piss off your teammates.
* If you get in the Manta, drop it down and let your teammates hitch a ride on the winglets! Not only is this hilarious fun, but it’s also quite useful!
That last bit is just a small part of a key strategy: get as many people to that first node as possible. Actually, you can extend this to any of the nodes. The more people you have there the better. Why? Because of the link gun! When your teammates have their link gun whipped out, their name and the little triangle above them changes to a green color. Pull out your link gun and aim it at them and alt-fire. Now you are linked together, and they are creating a more powerful beam of energy! Score! How in the world could this be useful, you ask? Well, not only is it good for mowing down the opposition, but building/repairing nodes and vehicles is much much faster when linked up! So get linking!
When trying to get around the map, don’t forget that you can stand on top of the node and press use to bring up the map, and select another node (that you own and isn’t being attacked) to teleport to – this includes your base!"
Listen up, and you shall hear, of the midnight tale of SlayerDragon and how I learned to stop camping and start capturing some nodes...
The Onslaught gametype is the newest addition to the Unreal Tournament gaming experience, and one that has been met with great enthusiasm! And why not?! This is a game jam packed with team deathmatch goodness crossed with strategic and tactical battles over key map points in order to destroy the opposing team’s power source. While this alone makes it exciting, the real sparkling gem of Onslaught is the addition of vehicles! Add all of these things together and you have a game of fast paced action sure to create hours of addictive madness and fun.
What follows is my (possibly lame) attempt to create a guide to strategies and good times in the Onslaught gametype. This will probably evolve over time, since the first writing of it is based on the UT2004 demo and I’ve only got one map to base it on. In this sort of game, different maps will lead to different tactics; which is just another reason to love it so darn much!
The Basics
Okay, the game starts and you are in your base with the rest of your team. In the top right corner (default position) of your screen there’s a map. There are two bases – red and blue – and several white dots, all connected by lines. “But what do I do?” Well, it’s actually pretty simple. You play connect-the-dots with the dots on the map (these are the “nodes”) until you have a line to the enemy base. Then you can attack their power core – and when you destroy it you win that round (or game, depending on the server settings). There is a catch, however – you can’t capture a node unless you have a node next to the one you want to capture. One of the neat features of Onslaught is that in each map, the node setups can be designed and set to change randomly each round. Even in each map, you can have different strategic movements depending on what the node links look like. Keep that in mind as you formulate your own ideas about how to get the job done.
By now, you’re itching to get to that first node. How do you get there? Well, you probably don’t want to walk. No, that won’t do – you’ll want to get there on one of those wicked vehicles! Sounds great, but don’t be a llama!
* Don’t drive off in the Hellbender without someone manning the guns!
* Don’t shoot at people running for the Raptor, that’s just annoying and sure to piss off your teammates.
* If you get in the Manta, drop it down and let your teammates hitch a ride on the winglets! Not only is this hilarious fun, but it’s also quite useful!
That last bit is just a small part of a key strategy: get as many people to that first node as possible. Actually, you can extend this to any of the nodes. The more people you have there the better. Why? Because of the link gun! When your teammates have their link gun whipped out, their name and the little triangle above them changes to a green color. Pull out your link gun and aim it at them and alt-fire. Now you are linked together, and they are creating a more powerful beam of energy! Score! How in the world could this be useful, you ask? Well, not only is it good for mowing down the opposition, but building/repairing nodes and vehicles is much much faster when linked up! So get linking!
When trying to get around the map, don’t forget that you can stand on top of the node and press use to bring up the map, and select another node (that you own and isn’t being attacked) to teleport to – this includes your base!"
– SlayerDragon[2]
Beam Me Up, Scotty![]
"Beam Me Up, Scotty!
The power nodes play an important role in onslaught, but they also serve another purpose. This second function is that of teleportation. If you stand on the base of the node (or on top of your main base’s power core) and press your use (default: e) key, a window containing a large map of the entire playing field will pop up. You can then click on any node under your team’s control (as indicated by being your team's color) and then you will be instantly teleported to that point. Big deal, right? I know, I know, you'd rather take your precious Manta and lop off some heads in the process, but bear with me, because this method of transportation has several advantages:
1. Speed. I don't care what you say about Mantas, the node teleport is faster. No need to run to a vehicle and drive there. Also, with the plague of vehicle camping that infects the pub servers, your chances of getting a single-occupancy vehicle to ride to your destination is unlikely.
2. Stealth. Vehicles all have their distinctive sounds, but the teleport is quiet. The roar of your engine would give away your position to an AVRiL-happy enemy, while the teleport allows you to transport to and fro as low key as the cartel travelling through Miami.
3. Equipment Accessibility. Having the right tools in Onslaught is the key to victory. AVRiL's are indispensable for taking down enemy vehicles; You can never have too much Link ammo for repairing friendly nodes and vehicles; The Grenade Launcher packs a heavy punch against enemy nodes. The problem is that these weapons are spread vastly throughout the map. With intelligent use of the teleporters, you can spawn at a point, grab the goodies at that node, teleport to the other points to grab the wares available there, and be back before your seat gets cold.
In ONS-Torlan, this would mean grabbing the 100 Shield from the upper tank node, the Mine Layer from the middle node, the AVRiL, 50 Shield, 100 Keg, and Grenade Launcher, then hopping in the Hellbender and going cruising for teammates. A honk or two of the horn will usually summon an ally or two to the turrets, and then you can dish out the 0wnage at any opposing nodes. Be warned however, because teleportation is not free of worries. If a node comes under direct attack, the node will show up as having a fire on it, and you will be unable to teleport yourself there. Keep this in consideration when teleporting to the opposite side of the map, because if one of your nodes comes under attack and your current node has no vehicles available, you've got a long walk ahead. Still, strategic teleporting is a powerful technique and deserves use in your Onslaught play. Happy fragging!"
The power nodes play an important role in onslaught, but they also serve another purpose. This second function is that of teleportation. If you stand on the base of the node (or on top of your main base’s power core) and press your use (default: e) key, a window containing a large map of the entire playing field will pop up. You can then click on any node under your team’s control (as indicated by being your team's color) and then you will be instantly teleported to that point. Big deal, right? I know, I know, you'd rather take your precious Manta and lop off some heads in the process, but bear with me, because this method of transportation has several advantages:
1. Speed. I don't care what you say about Mantas, the node teleport is faster. No need to run to a vehicle and drive there. Also, with the plague of vehicle camping that infects the pub servers, your chances of getting a single-occupancy vehicle to ride to your destination is unlikely.
2. Stealth. Vehicles all have their distinctive sounds, but the teleport is quiet. The roar of your engine would give away your position to an AVRiL-happy enemy, while the teleport allows you to transport to and fro as low key as the cartel travelling through Miami.
3. Equipment Accessibility. Having the right tools in Onslaught is the key to victory. AVRiL's are indispensable for taking down enemy vehicles; You can never have too much Link ammo for repairing friendly nodes and vehicles; The Grenade Launcher packs a heavy punch against enemy nodes. The problem is that these weapons are spread vastly throughout the map. With intelligent use of the teleporters, you can spawn at a point, grab the goodies at that node, teleport to the other points to grab the wares available there, and be back before your seat gets cold.
In ONS-Torlan, this would mean grabbing the 100 Shield from the upper tank node, the Mine Layer from the middle node, the AVRiL, 50 Shield, 100 Keg, and Grenade Launcher, then hopping in the Hellbender and going cruising for teammates. A honk or two of the horn will usually summon an ally or two to the turrets, and then you can dish out the 0wnage at any opposing nodes. Be warned however, because teleportation is not free of worries. If a node comes under direct attack, the node will show up as having a fire on it, and you will be unable to teleport yourself there. Keep this in consideration when teleporting to the opposite side of the map, because if one of your nodes comes under attack and your current node has no vehicles available, you've got a long walk ahead. Still, strategic teleporting is a powerful technique and deserves use in your Onslaught play. Happy fragging!"
– ThRaWn70[3]
External links and references[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Squirrelinabox (February 13, 2004). "Onslaught tips and tricks". Unreal Playground. Archived from the original on July 27, 2013. Retrieved July 10, 2020.
- ↑ "Onslaught 101". Capture. Archived from the original on Jun 7, 2004. Retrieved Nov 22, 2024.
- ↑ "Beam Me Up, Scotty!". Capture. Archived from the original on Jun 7, 2004. Retrieved Nov 22, 2024.