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The Orb is a key game objective found in Unreal Tournament 3.
Overview[]
The Orb is placed third in the list of key game objectives in Warfare, behind power cores and power nodes. It allows the teams to instantly build power nodes and protect already owned and built nodes, regardless of how much damage they took. Protected nodes will also be repaired faster than normal.
Each team can hold only one Orb at a time. If a Power Node with an Orb Generator is captured, the Orb will stop spawning at its old location and will instead spawn in the newest location.
Trivia[]
- The Orb was introduced as a way to break stalemate happenings on single-Prime ONS maps and allowing single-Prime maps to be viable.
Gallery[]
External links and references[]