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Unreal

The Peacemaker is a weapon from Unreal. It was cut before the game's release, but was restored in OldUnreal's v227 community patches.

Overview[]

After being tossed, it fires four auto-aiming rockets before itself exploding.

In alt-fire, it explodes without firing rockets.

The activation can be delayed by a variable amount of time by holding fire or alt-fire for a longer time.

After tossing but before it activates, it can be picked back up.

Tips and tricks[]

  • The Peacemaker is often used in open areas where it can be deployed safely, as the weapon takes time to prepare, and its rockets time to shoot and lock onto an objective.

Trivia[]

Development[]

  • The projectiles of the Peacemaker were later reused for the Warlord's main attack. The appearance/model of the projectiles and their explosion effects are different and reflect the earlier state of the game in 1997, where explosions used to be models just like in Quake II.
  • The name might refer to the film with George Clooney, also released around the same time when the weapon started to appear in Unreal and the hype leading to release of the film.
  • The weapon might be the precursor to the Redeemer. In fact, a nuke version of the Peacemaker might have been planned for the early versions of Unreal Tournament, back when it was simply called "The Bot Pack", as earlier versions did use the original model for the Translocator as well. Similarly, a mini-nuke item (later turned into mini-nuke ammo for the alternate Eightball firemode) was planned for Steele Dawn.
  • In versions where the Peacemaker was fully functional, you could pick up the weapon again before it deployed the rockets or started to explode. This behavior was shared with the early VoiceBox and Minigun Sentry. Later on that was changed. What allowed it used to be in the general pickup code, but was re-written.
  • The weapon was confirmed to have been present in Unreal at least up to April 1998 when it was finally cut. Only the Minigun Sentry survived and the two extra Slith classes, before being cut as well just a week or two before game's release.
  • The Peacemaker was restored in the 227 community patch, with a death message for its missiles being added in the v227j patch.

Gallery[]

External links and references[]


See also[]

Unreal weapons
Dispersion PistolAutomagStingerASMDEightballFlak CannonRazorjackGES BioRifleSniper RifleMinigun
Return to Na Pali weapons: Combat Assault RifleUMS Grenade LauncherUMS Rocket Launcher
Unreal v227 weapons: QuadshotPeacemakerTranslocator