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If you're looking for other versions of the weapon, you might want to check Rocket Launcher.
The Rocket Launcher in Unreal Tournament 3 is a redesigned iteration that blends mechanics from earlier Unreal Tournament titles.
Overview[]
- Primary Fire
- Fires a single, non-seeking rocket.
- Secondary Fire
- By default, this fires rockets in a spread formation. Tapping the primary fire button once while loading switches to a spiral pattern, while tapping it twice switches to grenade mode. Tapping it a third time returns to the default spread pattern.
This Rocket Launcher combines the instant-fire rockets from UT2004 with the grenades from UT. As in UT2004, the primary fire shoots instant rockets, while the secondary fire loads rockets. Pressing the primary fire button while holding secondary fire cycles through firing modes: once selects spiral fire, twice selects grenades, and three times returns to spread fire. As in UT2004, rockets can also lock onto vehicles, a feature that has been noticeably improved to better combat vehicles, with significantly enhanced tracking and turning ability.
Related Achievements[]
Have a Nice Day
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Get the "Rocket Scientist" award in 10 matches and "Flak Master" award in 10 matches.
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Tips and tricks[]
Trivia[]
- The Rocket Launcher in Unreal Tournament 4 acts similarly to the Rocket Launcher in UT2004; however, prior to the introduction of the Grenade Launcher, it behaved in a manner closer to the UT3 iteration.
Gallery[]
External links and references[]
See also[]
| Unreal Tournament 3 weapons |
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| Impact Hammer • Enforcer • Bio Rifle • Shock Rifle • Link Gun • Stinger Minigun • Flak Cannon • Rocket Launcher • Longbow AVRiL • Sniper Rifle |
| Special weapons: Translocator • Instagib Rifle |
| Superweapons: Redeemer |
| Deployables: EMP Mine • Link Station • Shaped Charge • Shield Generator • Slow Field Generator • Spidermine Trap • X-Ray Field |

