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The subject of this article appeared in Unreal Tournament 2004. The subject of this article appeared in Unreal Championship 2: The Liandri Conflict.

Scion Studios was a company which helped in the development of Unreal Tournament 2004 and Unreal Championship 2: The Liandri Conflict.

Bio[]

"Scion Studios, LLC, was established in 2002 to explore development opportunities within Epic Games' established action titles, and beyond. Scion's owner-employees are creative industry veterans who are brought together by a passion for intelligent development of highest quality action games. Scion currently has two unannounced titles under production, and is actively seeking top talent for both teams."
Scion Studios[1]

The studio was founded as a subsidiary of Epic Games at the beginning of 2003.[2] It was composed by around 10 people[3], topping at 20 at some point. It was led by Dr. Michael Capps, who led the U.S. Army's efforts to develop their own computer game, America's Army, as a recruitment tool. Other notable members were level designer Jim Brown, long-time Unreal community member and also level designer Jean 'El Chicoverde' Rochefort (who also developed the Unreal Tournament 2004 map CTF-MoonDragon) and former Legend Entertainment artist Anthony Pereira.

The initial plan was for Epic to lead the company until they developed two games, after which control of the company would be left to Scion's employees. Their offices were located down the hall from Epic's offices in the Capitol Center off Jones Franklin Road.

On March 18, 2003, the studio merged with Epic Games, with all of its staff becoming part of the company. Mike Capps was named Epic Games's president after the merger, while Tim Sweeney remained chairman and CEO of the company.[4] The company was still credited by its full name by the time Unreal Championship 2: The Liandri Conflict was released, though.

Works[]

The studio is credited with the creation of CTF-Avaris, which appeared in Unreal Tournament 2003 (with the Epic Bonus Pack) and Unreal Tournament 2004. They've also contributed a lot of content for Unreal Championship 2: The Liandri Conflict that never saw the light.

Trivia[]

External links and references[]

  1. "MICROSOFT AND EPIC GAMES SIGN PUBLISHING AGREEMENT". Scion Studios (Sep 16, 2003). Archived from the original on Dec 12, 2003. Retrieved May 3, 2022.
  2. Dyrness, Christina (January 18, 2003). "'Unreal' game company sires studio". NewsObserver.com. Archived from the original on February 6, 2003. Retrieved July 11, 2020.
  3. "Team". Scion Studios. Archived from the original on February 6, 2003. Retrieved July 11, 2020.
  4. "Epic Games and Scion Studios Merge". Scion Studios (March 18, 2003). Archived from the original on April 4, 2004. Retrieved July 11, 2020.

See also[]

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Cliff BleszinskiJuan Pancho 'XceptOne' EekelsElliot 'Myscha' CannonSidney 'Clawfist' RauchbergerCedric 'Inoxx' FiorentinoShane CaudleJim BrownNick DonaldsonAlexander BrandonMichiel van den BosAlan 'Talisman' WillardDave EwingMatthias WorchJeremy WarDavid KelvinRich 'Akuma' EastwoodWarren MarshallJames SchmalzSteven PolgeScott McGregorPhil ColeBastiaan FrankTim SweeneyMark ReinKevin RieplStarsky PartridgeDan GardopéePeter HajbaAndrew SegaWill NevinsRom Di PriscoJesper KydErik de NeveJack PorterEric 'Ebolt' BoltjesMick 'VerMoorD' BeardJean 'El Chicoverde' RochefortDavid 'DavidM' MünnichChris 'Plutonic' BlundellJeremy 'Faceless' GravesEd Duke-CoxNathan 'TomWithTheWeather' OvermanDavid SpalinskiTynan SylvesterRogelio OlguinTeddie TapawanPeter RespondekSjoerd 'Hourences' De JongSascha DikiciyanPaul MeeganArtur BialasJames Parkman
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