The Scorpion is a vehicle from Unreal Tournament 2004 and Unreal Tournament 3.
Overview[]
The Scorpion looks like a one-seater convertible with a roll cage on it.
Its primary fire varies from game to game. The alternate fire allows the driver to deploy a pair of blades on the sides of the vehicle. One slice into a person means instant death. If a blade collides with objects or terrain, it will snap off. Therefore, the driver must be careful while driving with the blades open, or he will eventually end up with no blades on the actuator arms.
Unreal Tournament 2004[]
Like many of UT2004's vehicles, the Scorpion has two modes of attack.
With the primary fire, the player can fire a green energy bola. The energy bola continues floating straight through the air until it comes into contact with a person, vehicle, object, or terrain, after which it will stick to it. Seconds later, the bola disappears, along with part of the enemy's health. The longer the fire button is held down, the larger the energy bola becomes and the more damage it deals. Because the time in-between weapon shots is short, it can sometimes be advantageous to fire off multiple small energy bolas rather than one large one.
Unreal Tournament 3[]
The Scorpion's new primary weapon is a large sphere. It's particularly effective against other vehicles, but especially against the Manta, Viper, and Hoverboard, upon which they home in on. This, as well as the two blade arms, that can be extended in front of the vehicle, make the Scorpion an excellent anti-infantry weapon, at least until the infantry pulls out the AVRiL, as the Scorpion can survive only one normal AVRiL hit.
The sphere is one of the most mysterious weapons in Unreal Tournament 3. Spheres are launched from what looks like a machine gun turret, they are very light and get attracted by hovering vehicles. The reason for this behaviour was never explained. Furthermore, if the sphere falls into the water, it doesn't fall down, but instead, just like the Bio Rifle's sludge, floats on top of the water. As they explode after quite a long time and the fire rate is good, it is possible to plant "water mines", similar to what the Bio Rifle does on land.
The Scorpion's new feature is a rocket booster that not only quickly accelerates the vehicle, but also turns it into a dangerous projectile. While boosting, the Scorpion's steering abilities are very limited. If leaving the Scorpion in the middle of a boost, the driver is ejected in a high arc and the vehicle detonates when it hits a wall, player or other vehicle. Killing an opponent in such a manner gives the player who "launched" the Scorpion a "Bullseye" reward. On the other hand, if a Goliath or Paladin destroys a speeding Scorpion with its main cannon, the Goliath/Paladin driver gets the "Eagle Eye" reward. The Scorpion's suicide attack causes 600 points of damage, which is enough for taking out a Goliath, Paladin or Hellfire SPMA after an AVRiL hit or an entirely intact Nemesis or Nightshade.
While extended, the blades can break off if they hit something hard, like a wall or other vehicle. Usually the blade arms are automatically retracted when the driver leaves the Scorpion. However, if the driver ejects from a speeding Scorpion while the blades are extended, they stay extended and provide additional reach to take out infantry on the way to the actual target.
A Scorpion is easily destroyed with two AVRiL hits, or just a single one if you're amped. Just make sure you don't get in the way of its blades or anti-matter spheres. Also, stay off the Hoverboard and don't try to fight it with a Manta or Viper. A flying vehicle might work, as long as you stay out of the range of the Scorpion's sphere launcher.
Related Achievements[]
Armadillo
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Get the "Roadkill" award in 10 matches.
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Jack of All Trades
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Kill an enemy with every vehicle (except Hoverboard).
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Deathwish
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Get "Bullseye" (self-destruct to destroy an enemy) award in 20 matches.
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Tips and tricks[]
Using the Scorpion (both games)[]
- The Scorpion only has 300 HP, which is low. It also has bad acceleration.
- The main use for the Scorpion is for node attacking in Onslaught and Warfare, as well as fast transportation when in absence of a Manta, while offering better protection than the Hoverboard.
Fighting against the Scorpion (both games)[]
Unreal Tournament 2004[]
Capture tips[]
The following are a series of tips released by the defunct website Capture.
Flip-out blades, neat little deadly plasma-goo-link thing, and the best vehicle to get Daredevil stats in – what more could you ask for? The Scorpion is a quick little buggy with the ability to wreak havoc on both vehicles and infantry. The turning abilities on this thing are very good, if you are booking along you can press the jump button to hit the brake and if you turn hard at the same time you'll whip around 180 degrees or more! This is very useful when chasing down that dodging little somebody who is asking to be cut down!
The primary fire is one of the most unique weapons I've seen in the game. You can hold down the fire to charge it up, creating a string of linked balls of glowing green stuff that will stick to whatever it touches. You can wrap up enemy players, vehicles, and nodes with this! This is especially effective against Mantas, usually just one little click will take them down. The extremely awesome part is if you can get one end of the string to attach to something and the other to the ground or another vehicle or person, and those two or more objects become tethered together! How freaking cool is that? Very cool!"
Using the Scorpion[]
- Energy bolas are attracted to Mantas. Even the smallest string of bolas will destroy a Manta if it hits directly.
- The Scorpion's weapon is not good for shooting long range. It also takes time to get there.
Fighting against the Scorpion[]
- The driver is exposed to fire, allowing for the driver to get killed while leaving the Scorpion intact for hijacking or destruction.
Unreal Tournament 3[]
Using the Scorpion[]
- Its weapon is very effective against Mantas or Vipers, as it usually will destroy the vehicle or kill the driver with one or two shots.
- The Scorpion can self-destruct itself using the Boost combined with exiting the vehicle.
Fighting against the Scorpion[]
Trivia[]
- According to previews, the Scorpion in 2004 had a different, grenade-based attack and no blades, but in the second half of year 2003, this attack changed and the blades were added. The grenade-based attack made a return for UT3, though.
Easter eggs[]
- Main article: Easter eggs
- References to other works:
- The Scorpion's alternate horn in UT2004 is the melody from the first line of the song "Dixie", also known as "The Dixie Horn".
Preview notes (UT2004)[]
Preview notes (UT3)[]
Gallery[]
External links and references[]
- ↑ "Onslaught 101". Capture. Archived from the original on Jun 7, 2004. Retrieved Nov 22, 2024.
- ↑ Beers, Craig (October 23, 2003). "Unreal Tournament 2004 Updated Hands-On Impressions". Gamespot. Archived from the original on February 15, 2004. Retrieved May 27, 2019.
- ↑ redef (October 10, 2007). "Epic Visited, UT3 Previewed". PlanetUnreal. Retrieved May 27, 2019.
See also[]
Unreal Tournament 2004 vehicles |
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Vehicles |
Manta • Raptor • Scorpion • Hellbender • Goliath • Leviathan ECE vehicles: Paladin • Cicada • SPMA Assault vehicles: Ion Plasma Tank • Human Space Fighter • Skaarj Space Fighter |
Turrets |
Energy Turret • Minigun Turret • Ceiling Sentinel • Floor Sentinel • Link Turret • Space Turret • Ion Cannon |
Other |
Phoenix Bomber • TC-1200 • Bulldog |
Unreal Tournament 3 vehicles |
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Vehicles |
Manta • Raptor • Scorpion • Hellbender • Goliath • Leviathan • Paladin • Cicada • Hellfire SPMA Necris: Viper • Scavenger • Fury • Nemesis • Nightshade • Darkwalker Titan Pack: StealthBender |
Turrets |
Energy Turret • Shock Turret • Rocket Turret • Stinger Turret Titan Pack: Eradicator |
Other |
Hoverboard |