Species Statistics is a mutator found in Unreal Tournament 2003 and Unreal Tournament 2004. It serves as the inverse of a mutator featured in Unreal Championship known as "Competition Mode."
Overview[]
The mutator assigns different attributes to each race, affecting movement, health, damage resistance, and damage infliction.
Note: Favorable attributes in the statistics tables are marked in green, while unfavorable attributes are marked in red.
Unreal Championship[]
By default, Species Statistics are enabled, with each race possessing its own set of advantages and disadvantages. The Competition Mode mutator turns this feature off. Below are the stats per race:
Attribute | Anubans | Automatons | Gen Mo'Kai | Juggernauts | Mercenaries | Nightmares |
---|---|---|---|---|---|---|
Acceleration | 80% | 100% | 110% | 80% | 100% | 150% |
Air Control | 250% | 100% | 120% | 70% | 100% | 100% |
Crouching speed | 100% | 70% | 100% | 80% | 100% | 120% |
Damage inflicted | 90% | 100% | 90% | 100% | 100% | 70% |
Ground Dodging | 90% | 160% | 110% | 90% | 100% | 100% |
Air Dodging | 150% | 160% | 110% | 90% | 100% | 100% |
Running Speed | 100% | 100% | 130% | 100% | 100% | 90% |
Jump Height | 130% | 150% | 110% | 80% | 100% | 90% |
Damage Taken | 100% | 100% | 115% | 70% | 100% | 100% |
Walking Speed | 100% | 80% | 100% | 80% | 100% | 150% |
Swimming Speed | 100% | 100% | 100% | 100% | 100% | 100% |
Initial Health | 85% | 130% | 80% | 190% | 130% | 100% |
Favored Weapon | Lightning Gun | Shock Rifle | Rocket Launcher | Bio Rifle | Minigun | Link Gun |
Unreal Tournament 2003/2004[]
With attributes now standardized for all races in the PC games, a mutator named "Species Statistics" has been introduced. It offers a more balanced version of Championship's attributes, removing the favored weapon and initial health. In 2004, the Skaarj race and race-specific taunts were introduced. Races were also expanded:
- The Automatons now include the Liandri robots.
- The Humans now encompass the Thunder Crash and Hellions humans, as well as Barktooth and Karag from the ECE Bonus Pack.
- The Skaarj now include both Mekkor and Skrilax from the ECE Bonus Pack.
- The Nightmare now includes both Kragoth and Thannis from the ECE Bonus Pack.
Attribute | Anubans | Automatons | Gen Mo'Kai | Juggernauts | Mercenaries | Nightmares | Skaarj |
---|---|---|---|---|---|---|---|
Acceleration | 100% | 110% | 110% | 70% | 100% | 100% | 100% |
Air Control | 250% | 100% | 120% | 70% | 100% | 100% | 120% |
Crouching speed | 100% | 70% | 100% | 80% | 100% | 100% | 100% |
Damage inflicted | 100% | 120% | 100% | 100% | 100% | 70% | 100% |
Ground Dodging | 100% | 100% | 100% | 90% | 100% | 100% | 100% |
Air Dodging | 150% | 100% | 100% | 90% | 100% | 100% | 100% |
Running Speed | 110% | 100% | 140% | 100% | 100% | 100% | 100% |
Jump Height | 150% | 100% | 100% | 100% | 100% | 100% | 150% |
Damage Taken | 120% | 120% | 130% | 70% | 100% | 100% | 130% |
Walking Speed | 100% | 80% | 100% | 80% | 100% | 100% | 100% |
Swimming Speed | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
Tips and tricks[]
- Playing with race-dependent stats allows players in team games to determine who should occupy a certain position.
Unreal Championship (Prima Official Guide)[]
Anubans[]
Starting Health: 85
Strengths: Anubans are the best at the many different jumping maneuvers in this game. They also pick up adrenaline with a 50 percent bonus.
Weakness: Although they are good at jumping, they are not as robust as some of the other groups.
Skills best suited for: Frontline Attack. With their fancy moves and jumping ability, Anubans can be used to crack an enemy base from unexpected directions.
Play this character group if: You consider yourself a skill player. Once you start mastering the Anubans and their acrobatic abilities, you will develop some great skills for making the other team look silly."
Automatons[]
Starting Health: 110
Strengths: Automatons can jump higher than any other group in the game. Because of this, they can get themselves in sniping positions and hiding spots that other characters could never try.
Weakness: Their movement is a little "floatier" than some of the other characters, and if you rely on sharp movement and ground speed, they aren’t the most agile group.
Skills best suited for: Sniper. Automatons can get into the game’s best sniping spots and even find some that you never even thought about.
Play this character group if: You like camping. You’ll find all the best spots as an Automaton and your enemies will never know where you’ll hit them from next."
Gen Mo'Kai[]
Starting Health: 80
Strengths: The Gen Mo’Kai are very quick and can dodge fire better than any other race.
Weakness: These fleet creatures start with only 80 health and can be taken down quickly by enemy fire.
Skills best suited for: Flag Runner. A Gen Mo’Kai is the perfect choice to be the team member who snags enemy flags or make quick bombing runs.
Play this character group if: You like to be in the middle of the action and you prefer using finesse over raw firepower."
Juggernauts[]
Starting Health: 190
Strengths: Juggernauts can take a lot of damage and they start with a full boost of 190 health. This means that they can take down even armored enemies in an early face to face showdown.
Weakness: Juggernauts are also very slow. They don’t dodge well or jump very high.
Skills best suited for: Defense. When you need someone to stay home and guard your flag, bombing run goal or domination point, look no further than a Juggernaut. They can often survive wave after wave of enemy attacks.
Play this character group if: You like firepower more than finesse. You won’t be able to use many fancy moves as a Juggernaut, but if you like wading into the middle of the action or fighting off overwhelming numbers of enemies, the Juggernaut is the character group for you."
Mercenaries[]
Starting Health: 130
Strengths: Mercenaries are a well-rounded group for players who don’t want to bother playing toward a distinct character style. They also start with a health boost which helps in hard fought maps.
Weakness: Mercenaries also don’t have any real special abilities to exploit.
Skills best suited for: Multi-purpose. Because of their balanced stats, Mercenaries can be used in most gameplay situations. They’re always good to have around to fill in areas left open by your more specialized characters.
Play this character group if: You’re a no-nonsense player. If you just want to get into the action and play with characters that will be immediately familiar, try a Mercenary."
Nightmare[]
Starting Health: 70
Strengths: Nightmare characters actually pick up health when they wound an opponent. This can lead to long strings of kills when they attack with lighter weapons.
Weakness: These character start with very low health, and can be killed quickly by enemies with heavy weapons.
Skills best suited for: Controlling the middle. If you have a couple of Nightmare characters controlling the middle of a CTF or Bombing Run map, they’ll keep building their health while wounding enemy attackers. Before long, they will become a force to be reckoned with.
Play this character group if: You like using lighter weapons. The more that you wound your enemies, the better off you’ll be. Learn how to master this, and you’ll leech life off your enemies for long periods of time and rarely taste death."
Trivia[]
- Unreal Championship 2: The Liandri Conflict later experimented with the concept of gameplay differences between races while also providing each character with their own set of abilities and weapons, thus becoming one of the first proto-Hero Shooters.
Developer's notes[]
Gallery[]
External links and references[]
- ↑ Prophecy (April 24, 2002). "Pancho Eekels Interviewed". Unreal Center. Archived from the original on October 4, 2002. Retrieved July 11, 2020.
See also[]
Unreal Championship mutators |
---|
Arena • BigHead • Competition Mode • Floaty Cadavers • Instagib • Link Gun Medic • Low Gravity • No Adrenaline • Regeneration • Team Regeneration • Slow Enemy • Slow Motion Corpses • Vampire |
Unreal Tournament 2003 mutators |
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Air Control • Arena • BigHead • Floaty Cadavers • Instagib • Zoom Instagib • Low Gravity • No Adrenaline • No Superweapons • QuadJump • Regeneration • Slow Motion Corpses • Vampire |
Bonus Combos |
Unreal Tournament 2004 mutators |
---|
Air Control • Arena • Vehicle Arena • BigHead • Big Wheels • Bonus Combos • Game Speed • Instagib • Zoom Instagib • Lightning Guns • Lightweight Vehicles • Low Gravity • No Adrenaline • No Superweapons • Onslaught Weapons • QuadJump • Regeneration • Slow Motion Corpses • Sniper Rifles • Species Statistics • Stunt Vehicles • Super Berserk • UDamage Reward • UT Classic • UTV2004S • Vampire |
Bonus Vehicles • Vehicle Pickups |