Unreal Wiki
Overview

Unreal

The Trench is the fourteenth map of the single-player mode of Unreal.

Map description[]

The Trench is a small level between Temple of Vandora and ISV-Kran. It's not a natural landscape; it is a result of the crashlanding of ISV-Kran.

Escaping from the Titan in the Temple of Vandora, the player suddenly plunges from the ruins into a huge earthen trench. The player has, in fact, arrived in the huge scar made in the landscape by the crash landing of the Terran vessel ISV-Kran. The trench is overrun with fire-breathing Gasbags and watched over by another Titan - getting to the wrecked ship will not be easy.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 1
Weapon: Entrance to the Trench.
W: 1
A: 7
Weapon: Entrance to the Trench.
Ammo: 2x Near the weapon. 2x Trench, behind a barricade. 1x Trench, atop a former temple wall. 1x Inside of the ship, next to the Robot. 1x Inside of the ship, next to the Robot.
W: 1
A: 1
Weapon: Entrance to the Trench.
Ammo: Initial corridor, at a deadend.

Weapon Count Location
W: 1
Weapon: Entrance to the Trench.
W: 1
A: 7
Weapon: Entrance to the Trench.
Ammo: 2x Near the weapon. 2x Trench, behind a barricade. 1x Trench, atop a former temple wall. 1x Inside of the ship, next to the Robot. 1x Inside of the ship, next to the Robot.
W: 1
A: 1
Weapon: Entrance to the Trench.
Ammo: Initial corridor, at a deadend.

Weapon Count Location
W: 1
Weapon: Entrance to the Trench.
W: 1
A: 7
Weapon: Entrance to the Trench.
Ammo: 2x Near the weapon. 2x Trench, behind a barricade. 1x Trench, atop a former temple wall. 1x Inside of the ship, next to the Robot. 1x Inside of the ship, next to the Robot.
W: 1
A: 1
Weapon: Entrance to the Trench.
Ammo: Initial corridor, at a deadend.

Weapon Count Location
W: 1
Weapon: Entrance to the Trench.
W: 1
A: 6
Weapon: Entrance to the Trench.
Ammo: 2x Near the weapon. 2x Trench, behind a barricade. 1x Trench, atop a former temple wall. 1x Inside of the ship, next to the Robot.
W: 1
A: 1
Weapon: Entrance to the Trench.
Ammo: Initial corridor, at a deadend.

Weapon Count Location
W: 1
Weapon: Entrance to the Trench.
W: 1
A: 7
Weapon: Entrance to the Trench.
Ammo: 2x Near the weapon. 2x Trench, behind a barricade. 1x Trench, atop a former temple wall. 1x Inside of the ship, next to the Robot. 1x Inside of the ship, next to the Robot.
W: 1
A: 1
Weapon: Entrance to the Trench.
Ammo: Initial corridor, at a deadend.

Pickups[]

Pickup Count Location
Health
2
Entrance to the Trench.
2
Near the Robot.
2
1x Trench, along the southern wall. 1x Trench, near a barricade.

Pickup Count Location
Health
2
Entrance to the Trench.
2
Near the Robot.
2
1x Trench, along the southern wall. 1x Trench, near a barricade.

Pickup Count Location
Health
2
Entrance to the Trench.
2
Near the Robot.
2
1x Trench, along the southern wall. 1x Trench, near a barricade.

Pickup Count Location
Health
2
Entrance to the Trench.
1
Near the Robot.
2
1x Trench, along the southern wall. 1x Trench, near a barricade.

Pickup Count Location
Health
2
Entrance to the Trench.
2
Near the Robot.
2
1x Trench, along the southern wall. 1x Trench, near a barricade.

Monsters[]

Monster Count Location
Monsters
8
Around the Trench, three at a time.
1
Near the ISV-Kran's red light.
1
Trench, near the ISV-Kran.

Monster Count Location
Monsters
8
Around the Trench, three at a time.
1
Near the ISV-Kran's red light.
1
Trench, near the ISV-Kran.

Monster Count Location
Monsters
8
Around the Trench, three at a time.
2
1x Trench, near the entrance. 1x Trench, near the ISV-Kran.

Monster Count Location
Monsters
8
Around the Trench, three at a time.
1
Near the ISV-Kran's red light.
2
1x Trench, near the entrance. 1x Trench, near the ISV-Kran.

Monster Count Location
Monsters
8
Around the Trench, three at a time.
1
Near the ISV-Kran's red light.
2
1x Trench, near the entrance. 1x Trench, near the ISV-Kran.

Trivia[]

  • Levelshots for the map were added in the OldUnreal version 227j patch.

Development[]

  • At some point around March-April 1998, The Trench was probably combined with ISV-Kran. As evidence, there are many TriggerMarker and ButtonMarker actors that mostly line up with triggers in ISV-Kran, which were also absent from the February 1998 beta.

Easter eggs[]

Main article: Easter eggs/Unreal and RTNP
  • There's a hidden, incomplete message at the very end of the level, players can't read it because they're teleported to the ISV-Kran Deck 4 level.
Universal Translator
"Corporeal Pelli Onsov: If you're reading my log entry I am probably dead and our ship has been overrun by aliens called "

Gallery[]

External links and references[]


See also[]

Unreal Single Player maps
Vortex RikersNyLeve's FallsRrajigar MineDepths of RrajigarSacred PassageChizra - Nali Water GodThe Ceremonial ChambersDark ArenaHarobed VillageTerraniux UndergroundTerraniuxNoork's ElbowTemple of VandoraThe TrenchISV-Kran Deck 4ISV-Kran Decks 3 and 2ISV-Kran Deck 1Spire VillageThe SunspireGateway to Na PaliNa Pali HavenOutpost 3JVelora PassBluff EversmokingDasa Mountain PassCellars at Dasa PassSerpent CanyonNali CastleDemonlord's LairDemon CraterMothership BasementMothership LabMothership CoreSkaarj GeneratorIlluminationThe DarkeningThe Source AntechamberThe Source