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The subject of this article appeared in Unreal II: The Awakening.

The Vault is the first level of the Dorian Gray mission from Unreal II: The Awakening.

Map description[]

Weapons and pickups[]

Weapons[]

Weapon Count Location

Pickups[]

Pickup Count Location

Monsters[]

Monster Count Location

Walkthrough[]

Listen to the loudspeakers, and you'll finally find out what the artefacts are and what they mean. Watch as the final artefact is put into place, and you'll see the Kai transform into the mighty Tosc... the hardest enemies in the game. He'll soon break loose, then you have some serious work to do. Fire at the Tosc as much as you can, with your most powerful weapons, until its arm falls off - Rockets and Grenades are probably your best option. Turns out that arm is actually a gun, and it's the only way to be able to rid yourself of the Tosc. This cool gun fires a kind of black hole, and presents the only way to kill a Tosc, by sucking them into it. Unfortunately you aren't going to need to use it much. Try it out on the Tosc in this room, grab the health and ammo lying around, then it's time to kick some Tosc butt. Keep in mind the Tosc are carrying the same weapon you are, and can kill you in just one hit, regardless of how much health you have, so you're going to need to be very careful when taking them on.

You'll notice that when you killed the Tosc, two doors opened at one end of the room. Walk into the one on the left first (closest to the turret), follow it around and enter a room with a window, and in this room you'll find a shield and health recharger. Exit this area, and then head through the other door that opened. Walk along the hall and halfway down you'll see a door on the left, and an opening on the right which leads into the control room where the guy assembled the artefacts. The only way out is through the door, so open it up. As you walk into the next, a cutscene will kick in and you'll be speaking to a hologram of Aida that was recorded before they were shot down. Turns out it was Hawkins all along that wanted the artefacts. Not only that, HE was the guy who shot down the Atlantis and killed your friends, not the Skaarj! You cut the transmission short when you hear Hawkins speaking in the next room. I think it's payback time![1]

Quick Level Completion[]

Tips and tricks[]

  • Don't bother searching the lifepod airlocks for a pod that is still docked until you reach the last one. You might not be able to tell the difference, but seconds count at that point, and hurrying past the airlocks of pods that have already left the ship is vital.

Trivia[]

  • It is unknown why the map designer placed so much ammo around for weapons that essentially become useless after gaining the Singularity Cannon. It is possible that the Marines on the Dorian Gray were meant to be hostile at one point.

Gallery[]

External links and references[]

  1. White_Pointer (March 21, 2003). "Unreal II: The Awakening FAQ/Walkthrough". GameFAQs. Retrieved April 14, 2019.

See also[]

Unreal II: The Awakening Single Player maps
Avalon (preface) (TCA Training Course) • Sanctuary (Mining Complex EntranceMining ComplexPower Plant) • SwampHell (DescentDiscoveryDesolationDisclosure) • AcheronSevernayaKalydonSulferon (Secret Izanagi FacilityDefend) • Janus (Outside PolarisPolaris EntrancePolaris Geologics ResearchPGR ExteriorPGR Rooftop) • Na Koja Abad (OutsideIzanagi Xeno Research FacilityExcavation) • NC962VII (SuspicionScrutinySubjugationSubordinationSolitude) • AvalonDorian Gray (The VaultThe Dorian Gray)
Extra mission: Solaris Base
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