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Tim Sweeney is a programmer and the founder of Epic Games. He is also well-known for being the force behind various iterations of the popular Unreal Engine.

Bio[]

"There is some tendency to anoint a few programmers in the game industry as superstars. It isn't really fair; there are surely superior programmers toiling in obscurity in various places, but Tim and I both get the treatment to some degree. It has been a long time since the 'heroic age' of game programming where a single programmer really did make most of the difference on a project, but Tim was there doing hard core low level programming with the best of them, and he has continued to string together wise decisions and good leadership over more than a decade of successful products since.
In an industry well known for having its share of large egos, it was especially telling to see Tim once jokingly refer to himself as 'Carmack MX' when talking about hardware product branding."
John Carmack[3]


Sweeney was born to a father with a classified government job and a mother who raised three sons while working in a flower shop. He grew up in an idyllic part of rural Maryland, soon engulfed by urban sprawl from Washington, D.C. In his youth, he built go-karts and dreamed of a career creating complex machines. His oldest brother, Steve, moved to California to work in the early computer industry.

"I saw it as this glamorous lifestyle, and from that, you can tell what a geek I am."
Tim Sweeney


Having been programming games since an early age, Sweeney established Epic as a shareware company while studying mechanical engineering at the University of Maryland. Epic's journey began with Sweeney creating ZZT, the company's first game, released as shareware in 1991. In interviews, Sweeney has credited the success of that game with fueling the early growth of his company. Sweeney later worked on the Unreal Engine, used in the Unreal series and various other video games across genres.

Despite his self-confessed social awkwardness, according to Mark Rein, Tim is not only adept at programming, but is also the main reason why Epic Games consistently had a strong lineup of talent, as he excelled at recruitment. Additionally, he is vehemently opposed to patents and is a supporter of sharing and opening information.[3]

In 2005, Sweeney attended Wake Tech Community College Digital Game Xpo as a guest speaker. He showcased a demo of the Unreal Engine and discussed 3D Buzz's book Mastering Unreal Technology: The Art of Level Design.[4] Wired magazine awarded him a Rave Award in 2007 for his work on Unreal Engine 3.

Works[]

Trivia[]

"Quad jump. It doesn't have as much impact on the gameplay as the others, but I really like things that give me more control over movement. The whole multiple-jump thing is one of those addictive features that, when you go back and play the original UT or Quake 3, you get frustrated that you can't do it, just like you long for mouselooking when you go back and play DOOM 1."
Tim Sweeney


External links and references[]

  1. "Special Awards - Tim Sweeney, CEO and Technical Director, Epic Games, Inc.". Academy of Interactive Arts & Sciences. Retrieved May 7, 2019.
  2. Takahashi, Dean (January 20, 2017). "Epic Games’ Tim Sweeney to receive lifetime achievement award at GDC". VentureBeat. Retrieved May 7, 2019.
  3. 3.0 3.1 Totilo, Stephen (December 7, 2011). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku. Retrieved May 7, 2019.
  4. Rotenberry, Walter (April 25, 2005). "EPIC Games to Demo Unreal Engine 3 at Digital Game Expo in June". Cision PRWeb. Retrieved May 7, 2019.
  5. Fragmaster (October 22, 2002). "Tim Sweeney & CliffyB Interview". PlanetUnreal. Archived from the original on July 1, 2014. Retrieved May 7, 2019.

See also[]

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Cliff BleszinskiJuan Pancho 'XceptOne' EekelsCedric 'Inoxx' FiorentinoMichiel van den BosAlan 'Talisman' WillardElliot 'Myscha' CannonShane CaudleSidney 'Clawfist' RauchbergerAlexander BrandonJim BrownNick DonaldsonDave EwingMatthias WorchJeremy WarDavid KelvinRich 'Akuma' EastwoodWarren MarshallJames SchmalzSteven PolgeScott McGregorPhil ColeBastiaan FrankMark ReinKevin RieplStarsky PartridgeDan GardopéePeter HajbaAndrew SegaWill NevinsRom Di PriscoJesper KydErik de NeveJack PorterEric 'Ebolt' BoltjesMick 'VerMoorD' BeardJean 'El Chicoverde' RochefortDavid 'DavidM' MünnichChris 'Plutonic' BlundellJeremy 'Faceless' GravesEd Duke-CoxNathan 'TomWithTheWeather' OvermanDavid SpalinskiTynan SylvesterRogelio OlguinTeddie TapawanPeter RespondekSjoerd 'Hourences' De JongSascha DikiciyanArtur BialasPaul MeeganJames Parkman
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