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The following is a meta-article, which explains a concept which usually falls out of one of the wiki's categorizations, yet it's still important to explain something.

The Unreal Engine 1 is the first generation of the Unreal Engine game engine family.


Making its debut in 1998, the first generation Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete engine. With the level of integration used, some trade-offs were necessary to maintain performance levels with the hardware that was available at the time. For example, Epic decided to use cylindrical collision detection over the IK collision detection system in an effort to maintain playable framerates on systems that were common at the time of its release. Internally, Epic used this engine for Unreal and Unreal Tournament.

In 2015 Tim Sweeney told in an interview that he hoped to one day be able to release the engine as open source to the public.[1]

Videogame list[]

Year Title Genre Platform Developer Publisher
2001 Adventure Pinball: Forgotten Island 3D Pinball Microsoft Windows Digital Extremes Electronic Arts
2001 Clive Barker's Undying Survival horror Microsoft WindowsMac OS X Dreamworks Interactive Electronic Arts
2000 Deus Ex Action role-playing, First-person shooter Microsoft WindowsMac OSPlaystation 2 Ion Storm Eidos Interactive
2003 Disney's Brother Bear Action-adventure Microsoft Windows KnowWonder NA: Disney Interactive
EU: Ubisoft
1999 Dr. Brain: Action Reaction Educational Microsoft Windows Knowledge Adventure Knowledge Adventure
2002 Harry Potter and the Chamber of Secrets Action-adventure Microsoft WindowsMac OS X KnowWonder Electronic Arts
2001 Harry Potter and the Philosopher's Stone Action-adventure Microsoft WindowsMac OS X KnowWonder Electronic Arts
2002 Mobile Forces First-person shooter Microsoft Windows Rage Software Majesco
1999 Nerf Arena Blast First-person shooter Microsoft Windows Visionary Media, Inc. Hasbro Interactive
2000 Rune Third-person shooter, Hack and slash Microsoft WindowsMac OSLinux Human Head Studios Gathering of Developers
2001 Rune: Viking Warlord Third-person shooter, Hack and slash Playstation 2 Human Head Studios Gathering of Developers
2000 Star Trek: Deep Space Nine: The Fallen Third-person shooter, Adventure Microsoft WindowsMac OS The Collective[2] Simon & Schuster
1998 Star Trek: The Next Generation: Klingon Honor Guard First-person shooter Microsoft WindowsMac OS MicroProse[3] MicroProse
2002 Tactical Ops: Assault on Terror First-person shooter Microsoft Windows Kamehan Studios Atari
1999 The Wheel of Time First-person shooter Microsoft Windows Legend Entertainment GT Interactive
1998 Unreal First-person shooter Microsoft WindowsMac OS Epic Mega Games GT Interactive
1999 Unreal Tournament First-person shooter Microsoft WindowsMac OSMac OS XLinuxPlaystation 2Sega Dreamcast Epic Games GT Interactive
Cancelled X-COM: Alliance Tactical shooter Microsoft Windows MicroProse
2001 X-COM: Enforcer Third-person shooter Microsoft Windows MicroProse Infogrames


External links and references[]

  1. Papadopoulos, John (19 January 2015). "Epic's Tim Sweeney Says That Unreal Engine 1 May One Day Go Open Source". DSOGaming. Retrieved 6 April 2019.
  2. Staff, I. G. N. (October 12, 2000). "Star Trek Deep Space Nine: The Fallen". Retrieved June 17, 2017.
  3. "GameLedge » Features". Retrieved June 17, 2017.