Unreal Wiki
Read this first!
Rules of the Wiki
Manual of styleThird-party mods and proxy works

Page layout guidelines: CharactersCreatorsCreaturesCut contentEventsFactionsGametypesItemsMapsMutatorsProductsSettingsVehiclesWalkthroughsWeapons
Map templates: UnrealUTRTNPU2UCUT2003UT2004UC2UT3UT4

Here are the layout templates for the Unreal II: The Awakening maps. Those were sent here because it was taking a lot of space in the main sheet. And because it became a chore to split the copypaste templates per each game-gametype combination.

Single player[]

{{Map/U2
|full_name=
|image=

|author=
|author2=
|author3=
|music=
|music2=
|music3=
|gametype=Single player
|special=
|special2=
|special3=
|platform=PC
|platform2=Xbox

|filename=
|location=
}}

__TOC__

== Map description ==
{{clear}}
== Weapons and pickups ==
=== Weapons ===
<tabber>Easy={{WeaponsTableU2
|dispersionpistol_count=
|dispersionpistol_location=
|magnumpistol_count=
|magnumpistol_location=
|magnumpistol_ammo_count=
|magnumpistol_ammo_location=
|combatassaultrifle_count=
|combatassaultrifle_location=
|combatassaultrifle_ammo_count=
|combatassaultrifle_ammo_location=
|shocklance_count=
|shocklance_location=
|shocklance_ammo_count=
|shocklance_ammo_location=
|shotgun_count=
|shotgun_location=
|shotgun_ammo_count=
|shotgun_ammo_location=
|flamethrower_count=
|flamethrower_location=
|flamethrower_ammo_count=
|flamethrower_ammo_location=
|grenadelauncher_count=
|grenadelauncher_location=
|grenadelauncher_ammo_count=
|grenadelauncher_ammo_location=
|rocketlauncher_count=
|rocketlauncher_location=
|rocketlauncher_ammo_count=
|rocketlauncher_ammo_location=
|sniperrifle_count=
|sniperrifle_location=
|sniperrifle_ammo_count=
|sniperrifle_ammo_location=
|spidergun_count=
|spidergun_location=
|spidergun_ammo_count=
|spidergun_ammo_location=
|drakklaserrifle_count=
|drakklaserrifle_location=
|drakklaserrifle_ammo_count=
|drakklaserrifle_ammo_location=
|takkra_count=
|takkra_location=
|singularitycannon_count=
|singularitycannon_location=
}}
|-|Normal={{WeaponsTableU2
|dispersionpistol_count=
|dispersionpistol_location=
|magnumpistol_count=
|magnumpistol_location=
|magnumpistol_ammo_count=
|magnumpistol_ammo_location=
|combatassaultrifle_count=
|combatassaultrifle_location=
|combatassaultrifle_ammo_count=
|combatassaultrifle_ammo_location=
|shocklance_count=
|shocklance_location=
|shocklance_ammo_count=
|shocklance_ammo_location=
|shotgun_count=
|shotgun_location=
|shotgun_ammo_count=
|shotgun_ammo_location=
|flamethrower_count=
|flamethrower_location=
|flamethrower_ammo_count=
|flamethrower_ammo_location=
|grenadelauncher_count=
|grenadelauncher_location=
|grenadelauncher_ammo_count=
|grenadelauncher_ammo_location=
|rocketlauncher_count=
|rocketlauncher_location=
|rocketlauncher_ammo_count=
|rocketlauncher_ammo_location=
|sniperrifle_count=
|sniperrifle_location=
|sniperrifle_ammo_count=
|sniperrifle_ammo_location=
|spidergun_count=
|spidergun_location=
|spidergun_ammo_count=
|spidergun_ammo_location=
|drakklaserrifle_count=
|drakklaserrifle_location=
|drakklaserrifle_ammo_count=
|drakklaserrifle_ammo_location=
|takkra_count=
|takkra_location=
|singularitycannon_count=
|singularitycannon_location=
}}
|-|Unreal={{WeaponsTableU2
|dispersionpistol_count=
|dispersionpistol_location=
|magnumpistol_count=
|magnumpistol_location=
|magnumpistol_ammo_count=
|magnumpistol_ammo_location=
|combatassaultrifle_count=
|combatassaultrifle_location=
|combatassaultrifle_ammo_count=
|combatassaultrifle_ammo_location=
|shocklance_count=
|shocklance_location=
|shocklance_ammo_count=
|shocklance_ammo_location=
|shotgun_count=
|shotgun_location=
|shotgun_ammo_count=
|shotgun_ammo_location=
|flamethrower_count=
|flamethrower_location=
|flamethrower_ammo_count=
|flamethrower_ammo_location=
|grenadelauncher_count=
|grenadelauncher_location=
|grenadelauncher_ammo_count=
|grenadelauncher_ammo_location=
|rocketlauncher_count=
|rocketlauncher_location=
|rocketlauncher_ammo_count=
|rocketlauncher_ammo_location=
|sniperrifle_count=
|sniperrifle_location=
|sniperrifle_ammo_count=
|sniperrifle_ammo_location=
|spidergun_count=
|spidergun_location=
|spidergun_ammo_count=
|spidergun_ammo_location=
|drakklaserrifle_count=
|drakklaserrifle_location=
|drakklaserrifle_ammo_count=
|drakklaserrifle_ammo_location=
|takkra_count=
|takkra_location=
|singularitycannon_count=
|singularitycannon_location=
}}
</tabber>

=== Pickups ===
<tabber>Easy={{PickupsTableU2
|healthpack_count=
|healthpack_location=
|healthstation_count=
|healthstation_location=
|shieldpack_count=
|shieldpack_location=
|shieldstation_count=
|shieldstation_location=
|rocketturret_count=
|rocketturret_location=
|autoturret_count=
|autoturret_location=
|fieldgenerator_count=
|fieldgenerator_location=
|proximitysensor_count=
|proximitysensor_location=
|artifactarmor_count=
|artifactarmor_location=
|artifacthealth_count=
|artifacthealth_location=
|artifactinvisibility_count=
|artifactinvisibility_location=
|artifactlocator_count=
|artifactlocator_location=
|artifactspeed_count=
|artifactspeed_location=
|artifactweapondamage_count=
|artifactweapondamage_location=
}}
|-|Normal={{PickupsTableU2
|healthpack_count=
|healthpack_location=
|healthstation_count=
|healthstation_location=
|shieldpack_count=
|shieldpack_location=
|shieldstation_count=
|shieldstation_location=
|rocketturret_count=
|rocketturret_location=
|autoturret_count=
|autoturret_location=
|fieldgenerator_count=
|fieldgenerator_location=
|proximitysensor_count=
|proximitysensor_location=
|artifactarmor_count=
|artifactarmor_location=
|artifacthealth_count=
|artifacthealth_location=
|artifactinvisibility_count=
|artifactinvisibility_location=
|artifactlocator_count=
|artifactlocator_location=
|artifactspeed_count=
|artifactspeed_location=
|artifactweapondamage_count=
|artifactweapondamage_location=
}}
|-|Unreal={{PickupsTableU2
|healthpack_count=
|healthpack_location=
|healthstation_count=
|healthstation_location=
|shieldpack_count=
|shieldpack_location=
|shieldstation_count=
|shieldstation_location=
|rocketturret_count=
|rocketturret_location=
|autoturret_count=
|autoturret_location=
|fieldgenerator_count=
|fieldgenerator_location=
|proximitysensor_count=
|proximitysensor_location=
|artifactarmor_count=
|artifactarmor_location=
|artifacthealth_count=
|artifacthealth_location=
|artifactinvisibility_count=
|artifactinvisibility_location=
|artifactlocator_count=
|artifactlocator_location=
|artifactspeed_count=
|artifactspeed_location=
|artifactweapondamage_count=
|artifactweapondamage_location=
}}
</tabber>

== Monsters ==
<tabber>Easy={{MonstersTableU2
|lightmarine_count=
|lightmarine_location=
|mediummarine_count=
|mediummarine_location=
|heavymarine_count=
|heavymarine_location=
|bellowfish_count=
|bellowfish_location=
|diver_count=
|diver_location=
|flyingsnake_count=
|flyingsnake_location=
|hummer_count=
|hummer_location=
|kai_count=
|kai_location=
|mukhogg_count=
|mukhogg_location=
|parata_count=
|parata_location=
|pinwheelfish_count=
|pinwheelfish_location=
|rammer_count=
|rammer_location=
|seagoat_count=
|seagoat_location=
|snipe_count=
|snipe_location=
|sprout_count=
|sprout_location=
|uglyfish_count=
|uglyfish_location=
|waterdipper_count=
|waterdipper_location=

|izarian_count=
|izarian_location=
|lightskaarj_count=
|lightskaarj_location=
|mediumskaarj_count=
|mediumskaarj_location=
|heavyskaarj_count=
|heavyskaarj_location=
|lightizanagi_count=
|lightizanagi_location=
|mediumizanagi_count=
|mediumizanagi_location=
|heavyizanagi_count=
|heavyizanagi_location=
|lightangel_count=
|lightangel_location=
|mediumangel_count=
|mediumangel_location=
|heavyangel_count=
|heavyangel_location=
|lightaraknid_count=
|lightaraknid_location=
|mediumaraknid_count=
|mediumaraknid_location=
|heavyaraknid_count=
|heavyaraknid_location=
|drakkdroid_count=
|drakkdroid_location=
|lightdrakk_count=
|lightdrakk_location=
|mediumdrakk_count=
|mediumdrakk_location=
|drakkcaretaker_count=
|drakkcaretaker_location=
|tosc_count=
|tosc_location=
}}
|-|Normal={{MonstersTableU2
|lightmarine_count=
|lightmarine_location=
|mediummarine_count=
|mediummarine_location=
|heavymarine_count=
|heavymarine_location=
|bellowfish_count=
|bellowfish_location=
|diver_count=
|diver_location=
|flyingsnake_count=
|flyingsnake_location=
|hummer_count=
|hummer_location=
|kai_count=
|kai_location=
|mukhogg_count=
|mukhogg_location=
|parata_count=
|parata_location=
|pinwheelfish_count=
|pinwheelfish_location=
|rammer_count=
|rammer_location=
|seagoat_count=
|seagoat_location=
|snipe_count=
|snipe_location=
|sprout_count=
|sprout_location=
|uglyfish_count=
|uglyfish_location=
|waterdipper_count=
|waterdipper_location=

|izarian_count=
|izarian_location=
|lightskaarj_count=
|lightskaarj_location=
|mediumskaarj_count=
|mediumskaarj_location=
|heavyskaarj_count=
|heavyskaarj_location=
|lightizanagi_count=
|lightizanagi_location=
|mediumizanagi_count=
|mediumizanagi_location=
|heavyizanagi_count=
|heavyizanagi_location=
|lightangel_count=
|lightangel_location=
|mediumangel_count=
|mediumangel_location=
|heavyangel_count=
|heavyangel_location=
|lightaraknid_count=
|lightaraknid_location=
|mediumaraknid_count=
|mediumaraknid_location=
|heavyaraknid_count=
|heavyaraknid_location=
|drakkdroid_count=
|drakkdroid_location=
|lightdrakk_count=
|lightdrakk_location=
|mediumdrakk_count=
|mediumdrakk_location=
|drakkcaretaker_count=
|drakkcaretaker_location=
|tosc_count=
|tosc_location=
}}
|-|Unreal={{MonstersTableU2
|lightmarine_count=
|lightmarine_location=
|mediummarine_count=
|mediummarine_location=
|heavymarine_count=
|heavymarine_location=
|bellowfish_count=
|bellowfish_location=
|diver_count=
|diver_location=
|flyingsnake_count=
|flyingsnake_location=
|hummer_count=
|hummer_location=
|kai_count=
|kai_location=
|mukhogg_count=
|mukhogg_location=
|parata_count=
|parata_location=
|pinwheelfish_count=
|pinwheelfish_location=
|rammer_count=
|rammer_location=
|seagoat_count=
|seagoat_location=
|snipe_count=
|snipe_location=
|sprout_count=
|sprout_location=
|uglyfish_count=
|uglyfish_location=
|waterdipper_count=
|waterdipper_location=

|izarian_count=
|izarian_location=
|lightskaarj_count=
|lightskaarj_location=
|mediumskaarj_count=
|mediumskaarj_location=
|heavyskaarj_count=
|heavyskaarj_location=
|lightizanagi_count=
|lightizanagi_location=
|mediumizanagi_count=
|mediumizanagi_location=
|heavyizanagi_count=
|heavyizanagi_location=
|lightangel_count=
|lightangel_location=
|mediumangel_count=
|mediumangel_location=
|heavyangel_count=
|heavyangel_location=
|lightaraknid_count=
|lightaraknid_location=
|mediumaraknid_count=
|mediumaraknid_location=
|heavyaraknid_count=
|heavyaraknid_location=
|drakkdroid_count=
|drakkdroid_location=
|lightdrakk_count=
|lightdrakk_location=
|mediumdrakk_count=
|mediumdrakk_location=
|drakkcaretaker_count=
|drakkcaretaker_location=
|tosc_count=
|tosc_location=
}}
</tabber>

== Walkthrough ==
{{Mission
|name=
|image=

|mission_number=
|main_objective=
|optional_missions=

|gametype=Single player
|new_items=
|new_enemies=

|walkthrough_name=Unreal II: The Awakening Single Player
|previous_map= OR |previous_maps=
|next_map= OR |next_maps=
}}

{{clear}}
=== Quick Level Completion ===

== Tips and tricks ==

== Trivia ==

== Gallery ==
<gallery>
</gallery>

== External links and references ==
<references />

== See also ==

{{Navbox maps|game=Unreal II: The Awakening|gametype=Single player}}

XMP[]

{{Map/U2
|full_name=
|image=

|author=
|author2=
|author3=
|music=
|music2=
|music3=
|gametype=eXpanded Multiplayer
|special=
|special2=
|special3=
|platform=PC

|arena_type=Open/Semi-closed/Closed
}}

__TOC__

== Map description ==
{{clear}}
== Features ==
{{PickupsTableU2
|healthstation_count=
|healthstation_location=
|shieldstation_count=
|shieldstation_location=
|ammostation_count=
|ammostation_location=

|deploypoint_count=
|deploypoint_location=
|energysource_count=
|energysource_location=
|shieldwall_count=
|shieldwall_location=
|doorcontrol_count=
|doorcontrol_location=

|harbinger_count=
|harbinger_location=
|juggernaut_count=
|juggernaut_location=
|raptor_count=
|raptor_location=
|cannonturret_count=
|cannonturret_location=
|gardenturret_count=
|gardenturret_location=
|ionturret_count=
|ionturret_location=
|poleturret_count=
|poleturret_location=
|roundhouseturret_count=
|roundhouseturret_location=
|wingedturret_count=
|wingedturret_location=
}}

== Tips and tricks ==

== Trivia ==

== Gallery ==
<gallery>
</gallery>

== External links and references ==
<references />

== See also ==

{{Navbox maps|game=Unreal II: The Awakening|gametype=eXpanded Multiplayer}}