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Rules of the Wiki Manual of style • Third-party mods and proxy works Page layout guidelines: Characters • Creators • Creatures • Cut content • Events • Factions • Gametypes • Items • Maps • Mutators • Products • Settings • Vehicles • Walkthroughs • Weapons Map templates: Unreal • UT • RTNP • U2 • UC • UT2003 • UT2004 • UC2 • UT3 • UT4 |
Here are the layout templates for the Unreal II: The Awakening maps. Those were sent here because it was taking a lot of space in the main sheet. And because it became a chore to split the copypaste templates per each game-gametype combination.
Single player[]
{{Map/U2 |full_name= |image= |author= |author2= |author3= |music= |music2= |music3= |gametype=Single player |special= |special2= |special3= |platform=PC |platform2=Xbox |filename= |location= }} __TOC__ == Map description == {{clear}} == Weapons and pickups == === Weapons === <tabber>Easy={{WeaponsTableU2 |dispersionpistol_count= |dispersionpistol_location= |magnumpistol_count= |magnumpistol_location= |magnumpistol_ammo_count= |magnumpistol_ammo_location= |combatassaultrifle_count= |combatassaultrifle_location= |combatassaultrifle_ammo_count= |combatassaultrifle_ammo_location= |shocklance_count= |shocklance_location= |shocklance_ammo_count= |shocklance_ammo_location= |shotgun_count= |shotgun_location= |shotgun_ammo_count= |shotgun_ammo_location= |flamethrower_count= |flamethrower_location= |flamethrower_ammo_count= |flamethrower_ammo_location= |grenadelauncher_count= |grenadelauncher_location= |grenadelauncher_ammo_count= |grenadelauncher_ammo_location= |rocketlauncher_count= |rocketlauncher_location= |rocketlauncher_ammo_count= |rocketlauncher_ammo_location= |sniperrifle_count= |sniperrifle_location= |sniperrifle_ammo_count= |sniperrifle_ammo_location= |spidergun_count= |spidergun_location= |spidergun_ammo_count= |spidergun_ammo_location= |drakklaserrifle_count= |drakklaserrifle_location= |drakklaserrifle_ammo_count= |drakklaserrifle_ammo_location= |takkra_count= |takkra_location= |singularitycannon_count= |singularitycannon_location= }} |-|Normal={{WeaponsTableU2 |dispersionpistol_count= |dispersionpistol_location= |magnumpistol_count= |magnumpistol_location= |magnumpistol_ammo_count= |magnumpistol_ammo_location= |combatassaultrifle_count= |combatassaultrifle_location= |combatassaultrifle_ammo_count= |combatassaultrifle_ammo_location= |shocklance_count= |shocklance_location= |shocklance_ammo_count= |shocklance_ammo_location= |shotgun_count= |shotgun_location= |shotgun_ammo_count= |shotgun_ammo_location= |flamethrower_count= |flamethrower_location= |flamethrower_ammo_count= |flamethrower_ammo_location= |grenadelauncher_count= |grenadelauncher_location= |grenadelauncher_ammo_count= |grenadelauncher_ammo_location= |rocketlauncher_count= |rocketlauncher_location= |rocketlauncher_ammo_count= |rocketlauncher_ammo_location= |sniperrifle_count= |sniperrifle_location= |sniperrifle_ammo_count= |sniperrifle_ammo_location= |spidergun_count= |spidergun_location= |spidergun_ammo_count= |spidergun_ammo_location= |drakklaserrifle_count= |drakklaserrifle_location= |drakklaserrifle_ammo_count= |drakklaserrifle_ammo_location= |takkra_count= |takkra_location= |singularitycannon_count= |singularitycannon_location= }} |-|Unreal={{WeaponsTableU2 |dispersionpistol_count= |dispersionpistol_location= |magnumpistol_count= |magnumpistol_location= |magnumpistol_ammo_count= |magnumpistol_ammo_location= |combatassaultrifle_count= |combatassaultrifle_location= |combatassaultrifle_ammo_count= |combatassaultrifle_ammo_location= |shocklance_count= |shocklance_location= |shocklance_ammo_count= |shocklance_ammo_location= |shotgun_count= |shotgun_location= |shotgun_ammo_count= |shotgun_ammo_location= |flamethrower_count= |flamethrower_location= |flamethrower_ammo_count= |flamethrower_ammo_location= |grenadelauncher_count= |grenadelauncher_location= |grenadelauncher_ammo_count= |grenadelauncher_ammo_location= |rocketlauncher_count= |rocketlauncher_location= |rocketlauncher_ammo_count= |rocketlauncher_ammo_location= |sniperrifle_count= |sniperrifle_location= |sniperrifle_ammo_count= |sniperrifle_ammo_location= |spidergun_count= |spidergun_location= |spidergun_ammo_count= |spidergun_ammo_location= |drakklaserrifle_count= |drakklaserrifle_location= |drakklaserrifle_ammo_count= |drakklaserrifle_ammo_location= |takkra_count= |takkra_location= |singularitycannon_count= |singularitycannon_location= }} </tabber> === Pickups === <tabber>Easy={{PickupsTableU2 |healthpack_count= |healthpack_location= |healthstation_count= |healthstation_location= |shieldpack_count= |shieldpack_location= |shieldstation_count= |shieldstation_location= |rocketturret_count= |rocketturret_location= |autoturret_count= |autoturret_location= |fieldgenerator_count= |fieldgenerator_location= |proximitysensor_count= |proximitysensor_location= |artifactarmor_count= |artifactarmor_location= |artifacthealth_count= |artifacthealth_location= |artifactinvisibility_count= |artifactinvisibility_location= |artifactlocator_count= |artifactlocator_location= |artifactspeed_count= |artifactspeed_location= |artifactweapondamage_count= |artifactweapondamage_location= }} |-|Normal={{PickupsTableU2 |healthpack_count= |healthpack_location= |healthstation_count= |healthstation_location= |shieldpack_count= |shieldpack_location= |shieldstation_count= |shieldstation_location= |rocketturret_count= |rocketturret_location= |autoturret_count= |autoturret_location= |fieldgenerator_count= |fieldgenerator_location= |proximitysensor_count= |proximitysensor_location= |artifactarmor_count= |artifactarmor_location= |artifacthealth_count= |artifacthealth_location= |artifactinvisibility_count= |artifactinvisibility_location= |artifactlocator_count= |artifactlocator_location= |artifactspeed_count= |artifactspeed_location= |artifactweapondamage_count= |artifactweapondamage_location= }} |-|Unreal={{PickupsTableU2 |healthpack_count= |healthpack_location= |healthstation_count= |healthstation_location= |shieldpack_count= |shieldpack_location= |shieldstation_count= |shieldstation_location= |rocketturret_count= |rocketturret_location= |autoturret_count= |autoturret_location= |fieldgenerator_count= |fieldgenerator_location= |proximitysensor_count= |proximitysensor_location= |artifactarmor_count= |artifactarmor_location= |artifacthealth_count= |artifacthealth_location= |artifactinvisibility_count= |artifactinvisibility_location= |artifactlocator_count= |artifactlocator_location= |artifactspeed_count= |artifactspeed_location= |artifactweapondamage_count= |artifactweapondamage_location= }} </tabber> == Monsters == <tabber>Easy={{MonstersTableU2 |lightmarine_count= |lightmarine_location= |mediummarine_count= |mediummarine_location= |heavymarine_count= |heavymarine_location= |bellowfish_count= |bellowfish_location= |diver_count= |diver_location= |flyingsnake_count= |flyingsnake_location= |hummer_count= |hummer_location= |kai_count= |kai_location= |mukhogg_count= |mukhogg_location= |parata_count= |parata_location= |pinwheelfish_count= |pinwheelfish_location= |rammer_count= |rammer_location= |seagoat_count= |seagoat_location= |snipe_count= |snipe_location= |sprout_count= |sprout_location= |uglyfish_count= |uglyfish_location= |waterdipper_count= |waterdipper_location= |izarian_count= |izarian_location= |lightskaarj_count= |lightskaarj_location= |mediumskaarj_count= |mediumskaarj_location= |heavyskaarj_count= |heavyskaarj_location= |lightizanagi_count= |lightizanagi_location= |mediumizanagi_count= |mediumizanagi_location= |heavyizanagi_count= |heavyizanagi_location= |lightangel_count= |lightangel_location= |mediumangel_count= |mediumangel_location= |heavyangel_count= |heavyangel_location= |lightaraknid_count= |lightaraknid_location= |mediumaraknid_count= |mediumaraknid_location= |heavyaraknid_count= |heavyaraknid_location= |drakkdroid_count= |drakkdroid_location= |lightdrakk_count= |lightdrakk_location= |mediumdrakk_count= |mediumdrakk_location= |drakkcaretaker_count= |drakkcaretaker_location= |tosc_count= |tosc_location= }} |-|Normal={{MonstersTableU2 |lightmarine_count= |lightmarine_location= |mediummarine_count= |mediummarine_location= |heavymarine_count= |heavymarine_location= |bellowfish_count= |bellowfish_location= |diver_count= |diver_location= |flyingsnake_count= |flyingsnake_location= |hummer_count= |hummer_location= |kai_count= |kai_location= |mukhogg_count= |mukhogg_location= |parata_count= |parata_location= |pinwheelfish_count= |pinwheelfish_location= |rammer_count= |rammer_location= |seagoat_count= |seagoat_location= |snipe_count= |snipe_location= |sprout_count= |sprout_location= |uglyfish_count= |uglyfish_location= |waterdipper_count= |waterdipper_location= |izarian_count= |izarian_location= |lightskaarj_count= |lightskaarj_location= |mediumskaarj_count= |mediumskaarj_location= |heavyskaarj_count= |heavyskaarj_location= |lightizanagi_count= |lightizanagi_location= |mediumizanagi_count= |mediumizanagi_location= |heavyizanagi_count= |heavyizanagi_location= |lightangel_count= |lightangel_location= |mediumangel_count= |mediumangel_location= |heavyangel_count= |heavyangel_location= |lightaraknid_count= |lightaraknid_location= |mediumaraknid_count= |mediumaraknid_location= |heavyaraknid_count= |heavyaraknid_location= |drakkdroid_count= |drakkdroid_location= |lightdrakk_count= |lightdrakk_location= |mediumdrakk_count= |mediumdrakk_location= |drakkcaretaker_count= |drakkcaretaker_location= |tosc_count= |tosc_location= }} |-|Unreal={{MonstersTableU2 |lightmarine_count= |lightmarine_location= |mediummarine_count= |mediummarine_location= |heavymarine_count= |heavymarine_location= |bellowfish_count= |bellowfish_location= |diver_count= |diver_location= |flyingsnake_count= |flyingsnake_location= |hummer_count= |hummer_location= |kai_count= |kai_location= |mukhogg_count= |mukhogg_location= |parata_count= |parata_location= |pinwheelfish_count= |pinwheelfish_location= |rammer_count= |rammer_location= |seagoat_count= |seagoat_location= |snipe_count= |snipe_location= |sprout_count= |sprout_location= |uglyfish_count= |uglyfish_location= |waterdipper_count= |waterdipper_location= |izarian_count= |izarian_location= |lightskaarj_count= |lightskaarj_location= |mediumskaarj_count= |mediumskaarj_location= |heavyskaarj_count= |heavyskaarj_location= |lightizanagi_count= |lightizanagi_location= |mediumizanagi_count= |mediumizanagi_location= |heavyizanagi_count= |heavyizanagi_location= |lightangel_count= |lightangel_location= |mediumangel_count= |mediumangel_location= |heavyangel_count= |heavyangel_location= |lightaraknid_count= |lightaraknid_location= |mediumaraknid_count= |mediumaraknid_location= |heavyaraknid_count= |heavyaraknid_location= |drakkdroid_count= |drakkdroid_location= |lightdrakk_count= |lightdrakk_location= |mediumdrakk_count= |mediumdrakk_location= |drakkcaretaker_count= |drakkcaretaker_location= |tosc_count= |tosc_location= }} </tabber> == Walkthrough == {{Mission |name= |image= |mission_number= |main_objective= |optional_missions= |gametype=Single player |new_items= |new_enemies= |walkthrough_name=Unreal II: The Awakening Single Player |previous_map= OR |previous_maps= |next_map= OR |next_maps= }} {{clear}} === Quick Level Completion === == Tips and tricks == == Trivia == == Gallery == <gallery> </gallery> == External links and references == <references /> == See also == {{Navbox maps|game=Unreal II: The Awakening|gametype=Single player}}
XMP[]
{{Map/U2 |full_name= |image= |author= |author2= |author3= |music= |music2= |music3= |gametype=eXpanded Multiplayer |special= |special2= |special3= |platform=PC |arena_type=Open/Semi-closed/Closed }} __TOC__ == Map description == {{clear}} == Features == {{PickupsTableU2 |healthstation_count= |healthstation_location= |shieldstation_count= |shieldstation_location= |ammostation_count= |ammostation_location= |deploypoint_count= |deploypoint_location= |energysource_count= |energysource_location= |shieldwall_count= |shieldwall_location= |doorcontrol_count= |doorcontrol_location= |harbinger_count= |harbinger_location= |juggernaut_count= |juggernaut_location= |raptor_count= |raptor_location= |cannonturret_count= |cannonturret_location= |gardenturret_count= |gardenturret_location= |ionturret_count= |ionturret_location= |poleturret_count= |poleturret_location= |roundhouseturret_count= |roundhouseturret_location= |wingedturret_count= |wingedturret_location= }} == Tips and tricks == == Trivia == == Gallery == <gallery> </gallery> == External links and references == <references /> == See also == {{Navbox maps|game=Unreal II: The Awakening|gametype=eXpanded Multiplayer}}