The 0.1.11 patch for Unreal Tournament was released today. Developers have continued to iterate on the new Blitz game mode. The release also includes improvements to the match start up process, including having bots participate in warm up to give players something to do while waiting for the match to start, and improvements to host controlled match starting (for Hub and LAN matches).

Functional and balance updates have also been made to various weapons, including the Redeemer, Flak Cannon, Grenade Launcher, and Lightning Rifle. The spawn selection system for game modes such as Deathmatch, Team Deathmatch, and Capture the Flag have been revamped. Finally, support for the Win32 platform has veen discontinued, which had very low player counts and added a significant support burden.

For a detailed list of the changes in this update, click here, and for a video showing off all the changes that have been made, click here.

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