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PumpkinKnight PumpkinKnight 24 April 2023
1

End of the line... for me.

There's an old saying, all things must come to an end. And so is mine, at the front of this Wiki. In all reality, I'm cutting my ties with anything related to Unreal, not because of that crap of "I grew out of playing videogames", because I think that's pure bullshit, there's no age for either playing videogames or stop playing them.

Rather, I grew up tired of toxic gaming communities. And the overall, constant drama. This is going to be quite a stream of thoughts, I don't intend to modify a single coma, as I write this from the bottom of my being. Also, the Unreal community isn't the only community I'm leaving, I've already left other communities such as the Pokémon community as well.

I never made a secret about how I feel about this omnipre…

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PumpkinKnight PumpkinKnight 24 January 2023
0

And now what?

Well, the day has arrived. All of Epic's master servers for all Unreal games have been rendered inaccessible and Epic's own version of Unreal Tournament 4 has officially been scrubbed from view. The only game that apparently seemed to have escaped the black shutdown purge is Unreal Tournament 3, as it's going to be re-released on EGS, Steam and GOG as the actually free-to-play (-hopefully- not "BYWTV" free-to-play) Unreal Tournament 3 X. However, not all's lost, as Sly. has put this nice resume of how to continue playing Unreal games after the black shutdown:


  • 1 Preface
  • 2 Unreal
  • 3 Unreal Tournament
  • 4 Unreal Tournament 2003 and Unreal Tournament 2004
    • 4.1 OpenSpy
    • 4.2 UT2004 Community Patch
  • 5 Unreal Tournament 4



Unreal Gold has OldUnreal's 227 patches: These patches …




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PumpkinKnight PumpkinKnight 29 December 2022
0

So, an update...

I've been absent from all gaming communities for heavy personal reasons, and I'm still not ready yet to return. However I don't think my personal life is really relevant, so let's go directly to what happened in the Unrealverse these last months.


First the good news! After more than a year of development and bugfixing, on October 30th, the OldUnreal patch for version 469c has been released to the public! As you may expect, it contains quiiiiiiiiite a lot of changes, which you can read here. Here's the Readme with everything you need to know about this version.

And finally, the most important thing, here're the links for the patch itself. It comes in Linux (x86 and x64), MacOS, Windows 7/8/10/11, Windows XP/Vista (for these two, if you have pr…


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PumpkinKnight PumpkinKnight 23 July 2022
0

OldUnreal's Unreal Tournament (1999) Patch v469c RC2 released!

A year and a half of work, and we're close to a proper release of Unreal Tournament's v469c. So, in the meantime, we got ourselves a public release candidate: v469c RC2. This public release is meant to be bugtested so a proper release can take place, so people are encouraged to report any bugs they can find here.


As for the changelog? It can be read here.

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PumpkinKnight PumpkinKnight 23 June 2022
0

OldUnreal's Unreal (1998) Patch v227j released!

After nearly a decade under development, the long-awaited patch for version 227j for Unreal has finally been released!

It contains a HUGE amount of changes, as its titanic changelog can attest.

The download link can be found in this thread in the OldUnreal forum. NOTE: If your Antivirus/Firewall blocks the download, don't worry! It's a false-positive. Such is the price for digital signing.

Happy fragging and we'll see you in the arena!

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